OpenMW
MWBase::WindowManager Member List
This is the complete list of members for MWBase::WindowManager, including all inherited members.
activateKeyPressed()=0MWBase::WindowManager [pure virtual]
activateQuickKey(int index)=0MWBase::WindowManager [pure virtual]
addVisitedLocation(const std::string &name, int x, int y)=0MWBase::WindowManager [pure virtual]
allow(MWGui::GuiWindow wnd)=0MWBase::WindowManager [pure virtual]
allowMouse()=0MWBase::WindowManager [pure virtual]
changeCell(MWWorld::CellStore *cell)=0MWBase::WindowManager [pure virtual]
changePointer(const std::string &name)=0MWBase::WindowManager [pure virtual]
configureSkills(const SkillList &major, const SkillList &minor)=0MWBase::WindowManager [pure virtual]
containsMode(MWGui::GuiMode) const =0MWBase::WindowManager [pure virtual]
disallowAll()=0MWBase::WindowManager [pure virtual]
disallowMouse()=0MWBase::WindowManager [pure virtual]
enableRest()=0MWBase::WindowManager [pure virtual]
enterPressed()=0MWBase::WindowManager [pure virtual]
executeInConsole(const std::string &path)=0MWBase::WindowManager [pure virtual]
forceHide(MWGui::GuiWindow wnd)=0MWBase::WindowManager [pure virtual]
frameStarted(float dt)=0MWBase::WindowManager [pure virtual]
getBookWindow()=0MWBase::WindowManager [pure virtual]
getConfirmationDialog()=0MWBase::WindowManager [pure virtual]
getConsole()=0MWBase::WindowManager [pure virtual]
getContainerWindow()=0MWBase::WindowManager [pure virtual]
getCountDialog()=0MWBase::WindowManager [pure virtual]
getCursorVisible()=0MWBase::WindowManager [pure virtual]
getDialogueWindow()=0MWBase::WindowManager [pure virtual]
getFullHelp() const =0MWBase::WindowManager [pure virtual]
getGameSettingString(const std::string &id, const std::string &default_)=0MWBase::WindowManager [pure virtual]
getGui() const =0MWBase::WindowManager [pure virtual]
getInventoryWindow()=0MWBase::WindowManager [pure virtual]
getJournalAllowed()=0MWBase::WindowManager [pure virtual]
getLoadingScreen()=0MWBase::WindowManager [pure virtual]
getMode() const =0MWBase::WindowManager [pure virtual]
getMousePosition(int &x, int &y)=0MWBase::WindowManager [pure virtual]
getMousePosition(float &x, float &y)=0MWBase::WindowManager [pure virtual]
getPlayerAttributeValues()=0MWBase::WindowManager [pure virtual]
getPlayerMajorSkills()=0MWBase::WindowManager [pure virtual]
getPlayerMinorSkills()=0MWBase::WindowManager [pure virtual]
getPlayerSkillValues()=0MWBase::WindowManager [pure virtual]
getPlayerSleeping()=0MWBase::WindowManager [pure virtual]
getRestEnabled()=0MWBase::WindowManager [pure virtual]
getScrollWindow()=0MWBase::WindowManager [pure virtual]
getSelectedSpell()=0MWBase::WindowManager [pure virtual]
getSpellBuyingWindow()=0MWBase::WindowManager [pure virtual]
getSpellWindow()=0MWBase::WindowManager [pure virtual]
getSubtitlesEnabled()=0MWBase::WindowManager [pure virtual]
getTradeWindow()=0MWBase::WindowManager [pure virtual]
getTranslationDataStorage() const =0MWBase::WindowManager [pure virtual]
getTravelWindow()=0MWBase::WindowManager [pure virtual]
getWorldMouseOver()=0MWBase::WindowManager [pure virtual]
isAllowed(MWGui::GuiWindow wnd) const =0MWBase::WindowManager [pure virtual]
isConsoleMode() const =0MWBase::WindowManager [pure virtual]
isGuiMode() const =0MWBase::WindowManager [pure virtual]
messageBox(const std::string &message, const std::vector< std::string > &buttons=std::vector< std::string >(), bool showInDialogueModeOnly=false)=0MWBase::WindowManager [pure virtual]
notifyInputActionBound()=0MWBase::WindowManager [pure virtual]
onFrame(float frameDuration)=0MWBase::WindowManager [pure virtual]
operator=(const WindowManager &)MWBase::WindowManager [private]
popGuiMode()=0MWBase::WindowManager [pure virtual]
processChangedSettings(const Settings::CategorySettingVector &changed)=0MWBase::WindowManager [pure virtual]
pushGuiMode(MWGui::GuiMode mode)=0MWBase::WindowManager [pure virtual]
readPressedButton()=0MWBase::WindowManager [pure virtual]
removeDialog(OEngine::GUI::Layout *dialog)=0MWBase::WindowManager [pure virtual]
removeGuiMode(MWGui::GuiMode mode)=0MWBase::WindowManager [pure virtual]
removeStaticMessageBox()=0MWBase::WindowManager [pure virtual]
setBounty(int bounty)=0MWBase::WindowManager [pure virtual]
setCursorVisible(bool visible)=0MWBase::WindowManager [pure virtual]
setDragDrop(bool dragDrop)=0MWBase::WindowManager [pure virtual]
setDrowningBarVisibility(bool visible)=0MWBase::WindowManager [pure virtual]
setDrowningTimeLeft(float time)=0MWBase::WindowManager [pure virtual]
setEnemy(const MWWorld::Ptr &enemy)=0MWBase::WindowManager [pure virtual]
setFocusObject(const MWWorld::Ptr &focus)=0MWBase::WindowManager [pure virtual]
setFocusObjectScreenCoords(float min_x, float min_y, float max_x, float max_y)=0MWBase::WindowManager [pure virtual]
setHMSVisibility(bool visible)=0MWBase::WindowManager [pure virtual]
setInteriorMapTexture(const int x, const int y)=0MWBase::WindowManager [pure virtual]
setKeyFocusWidget(MyGUI::Widget *widget)=0MWBase::WindowManager [pure virtual]
setMinimapVisibility(bool visible)=0MWBase::WindowManager [pure virtual]
setNewGame(bool newgame)=0MWBase::WindowManager [pure virtual]
setPlayerClass(const ESM::Class &class_)=0MWBase::WindowManager [pure virtual]
setPlayerDir(const float x, const float y)=0MWBase::WindowManager [pure virtual]
setPlayerPos(const float x, const float y)=0MWBase::WindowManager [pure virtual]
setReputation(int reputation)=0MWBase::WindowManager [pure virtual]
setSelectedEnchantItem(const MWWorld::Ptr &item)=0MWBase::WindowManager [pure virtual]
setSelectedSpell(const std::string &spellId, int successChancePercent)=0MWBase::WindowManager [pure virtual]
setSelectedWeapon(const MWWorld::Ptr &item)=0MWBase::WindowManager [pure virtual]
setSneakVisibility(bool visible)=0MWBase::WindowManager [pure virtual]
setSpellVisibility(bool visible)=0MWBase::WindowManager [pure virtual]
setValue(const std::string &id, const MWMechanics::Stat< int > &value)=0MWBase::WindowManager [pure virtual]
setValue(int parSkill, const MWMechanics::Stat< float > &value)=0MWBase::WindowManager [pure virtual]
setValue(const std::string &id, const MWMechanics::DynamicStat< float > &value)=0MWBase::WindowManager [pure virtual]
setValue(const std::string &id, const std::string &value)=0MWBase::WindowManager [pure virtual]
setValue(const std::string &id, int value)=0MWBase::WindowManager [pure virtual]
setWeaponVisibility(bool visible)=0MWBase::WindowManager [pure virtual]
showCompanionWindow(MWWorld::Ptr actor)=0MWBase::WindowManager [pure virtual]
showCrosshair(bool show)=0MWBase::WindowManager [pure virtual]
showSoulgemDialog(MWWorld::Ptr item)=0MWBase::WindowManager [pure virtual]
SkillList typedefMWBase::WindowManager
startEnchanting(MWWorld::Ptr actor)=0MWBase::WindowManager [pure virtual]
startRecharge(MWWorld::Ptr soulgem)=0MWBase::WindowManager [pure virtual]
startRepair(MWWorld::Ptr actor)=0MWBase::WindowManager [pure virtual]
startRepairItem(MWWorld::Ptr item)=0MWBase::WindowManager [pure virtual]
startSelfEnchanting(MWWorld::Ptr soulgem)=0MWBase::WindowManager [pure virtual]
startSpellMaking(MWWorld::Ptr actor)=0MWBase::WindowManager [pure virtual]
startTraining(MWWorld::Ptr actor)=0MWBase::WindowManager [pure virtual]
staticMessageBox(const std::string &message)=0MWBase::WindowManager [pure virtual]
toggleFogOfWar()=0MWBase::WindowManager [pure virtual]
toggleFullHelp()=0MWBase::WindowManager [pure virtual]
toggleHud()=0MWBase::WindowManager [pure virtual]
toggleVisible(MWGui::GuiWindow wnd)=0MWBase::WindowManager [pure virtual]
unsetForceHide(MWGui::GuiWindow wnd)=0MWBase::WindowManager [pure virtual]
unsetSelectedSpell()=0MWBase::WindowManager [pure virtual]
unsetSelectedWeapon()=0MWBase::WindowManager [pure virtual]
update()=0MWBase::WindowManager [pure virtual]
updatePlayer()=0MWBase::WindowManager [pure virtual]
updateSkillArea()=0MWBase::WindowManager [pure virtual]
wakeUpPlayer()=0MWBase::WindowManager [pure virtual]
WindowManager(const WindowManager &)MWBase::WindowManager [private]
WindowManager()MWBase::WindowManager [inline]
windowResized(int x, int y)=0MWBase::WindowManager [pure virtual]
wmUpdateFps(float fps, unsigned int triangleCount, unsigned int batchCount)=0MWBase::WindowManager [pure virtual]
~WindowManager()MWBase::WindowManager [inline, virtual]