OpenMW
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#include <windowbase.hpp>
Public Types | |
typedef MyGUI::delegates::CMultiDelegate1 < WindowBase * > | EventHandle_WindowBase |
Public Member Functions | |
WindowBase (const std::string &parLayout) | |
virtual void | open () |
virtual void | close () |
virtual void | setVisible (bool visible) |
void | center () |
Public Attributes | |
EventHandle_WindowBase | eventDone |
typedef MyGUI::delegates::CMultiDelegate1<WindowBase*> MWGui::WindowBase::EventHandle_WindowBase |
WindowBase::WindowBase | ( | const std::string & | parLayout | ) |
void WindowBase::center | ( | ) |
virtual void MWGui::WindowBase::close | ( | ) | [inline, virtual] |
Reimplemented in anonymous_namespace{journalwindow.cpp}::JournalWindowImpl, MWGui::Console, MWGui::RaceDialog, and MWGui::WindowModal.
virtual void MWGui::WindowBase::open | ( | ) | [inline, virtual] |
Reimplemented in anonymous_namespace{journalwindow.cpp}::JournalWindowImpl, MWGui::SpellCreationDialog, MWGui::PickClassDialog, MWGui::MapWindow, MWGui::MagicSelectionDialog, MWGui::Console, MWGui::ReviewDialog, MWGui::RaceDialog, MWGui::WindowModal, MWGui::StatsWindow, MWGui::SpellWindow, MWGui::PersuasionDialog, MWGui::WaitDialog, MWGui::BirthDialog, MWGui::InfoBoxDialog, MWGui::InventoryWindow, MWGui::TextInputDialog, MWGui::AlchemyWindow, MWGui::EnchantingDialog, MWGui::EditEffectDialog, MWGui::SettingsWindow, MWGui::MerchantRepair, MWGui::Recharge, MWGui::Repair, MWGui::TrainingWindow, MWGui::WaitDialogProgressBar, MWGui::LevelupDialog, and MWGui::SaveGameDialog.
void WindowBase::setVisible | ( | bool | visible | ) | [virtual] |
Reimplemented from OEngine::GUI::Layout.
Reimplemented in anonymous_namespace{journalwindow.cpp}::JournalWindowImpl.
Event : Dialog finished, OK button clicked.
signature : void method()