OpenMW
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#include <vector>
#include <components/settings/settings.hpp>
#include "../mwworld/globals.hpp"
#include "../mwworld/ptr.hpp"
Go to the source code of this file.
Classes | |
class | MWBase::World |
Interface for the World (implemented in MWWorld) More... | |
struct | MWBase::World::DoorMarker |
Namespaces | |
namespace | Ogre |
namespace | OEngine |
namespace | OEngine::Render |
namespace | OEngine::Physic |
namespace | ESM |
ESM/ESP records. | |
namespace | MWRender |
Rendering via Ogre. | |
namespace | MWMechanics |
Game mechanics and NPC-AI. | |
namespace | MWWorld |
World data. | |
namespace | MWBase |
Typedefs | |
typedef std::vector< std::pair < MWWorld::Ptr, MWMechanics::Movement > > | MWWorld::PtrMovementList |