OpenMW
|
#include "characterpreview.hpp"
#include <OgreSceneManager.h>
#include <OgreRoot.h>
#include <OgreHardwarePixelBuffer.h>
#include <libs/openengine/ogre/selectionbuffer.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/player.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/inventorystore.hpp"
#include "renderconst.hpp"
#include "npcanimation.hpp"
Namespaces | |
namespace | MWRender |
Rendering via Ogre. |