OpenMW
MWBase::World Member List
This is the complete list of members for MWBase::World, including all inherited members.
activateDoor(const MWWorld::Ptr &door)=0MWBase::World [pure virtual]
adjustPosition(const MWWorld::Ptr &ptr)=0MWBase::World [pure virtual]
adjustSky()=0MWBase::World [pure virtual]
advanceTime(double hours)=0MWBase::World [pure virtual]
allowVanityMode(bool allow)=0MWBase::World [pure virtual]
applyWerewolfAcrobatics(const MWWorld::Ptr &actor)=0MWBase::World [pure virtual]
breakInvisibility(const MWWorld::Ptr &actor)=0MWBase::World [pure virtual]
canPlaceObject(float cursorX, float cursorY)=0MWBase::World [pure virtual]
canRest()=0MWBase::World [pure virtual]
castRay(float x1, float y1, float z1, float x2, float y2, float z2)=0MWBase::World [pure virtual]
castSpell(const MWWorld::Ptr &actor)=0MWBase::World [pure virtual]
changeToExteriorCell(const ESM::Position &position)=0MWBase::World [pure virtual]
changeToInteriorCell(const std::string &cellName, const ESM::Position &position)=0MWBase::World [pure virtual]
changeVanityModeScale(float factor)=0MWBase::World [pure virtual]
changeWeather(const std::string &region, unsigned int id)=0MWBase::World [pure virtual]
createRecord(const ESM::Potion &record)=0MWBase::World [pure virtual]
createRecord(const ESM::Spell &record)=0MWBase::World [pure virtual]
createRecord(const ESM::Class &record)=0MWBase::World [pure virtual]
createRecord(const ESM::Cell &record)=0MWBase::World [pure virtual]
createRecord(const ESM::NPC &record)=0MWBase::World [pure virtual]
createRecord(const ESM::Armor &record)=0MWBase::World [pure virtual]
createRecord(const ESM::Weapon &record)=0MWBase::World [pure virtual]
createRecord(const ESM::Clothing &record)=0MWBase::World [pure virtual]
createRecord(const ESM::Enchantment &record)=0MWBase::World [pure virtual]
createRecord(const ESM::Book &record)=0MWBase::World [pure virtual]
deleteObject(const MWWorld::Ptr &ptr)=0MWBase::World [pure virtual]
Detect_Creature enum valueMWBase::World
Detect_Enchantment enum valueMWBase::World
Detect_Key enum valueMWBase::World
DetectionType enum nameMWBase::World
disable(const MWWorld::Ptr &ptr)=0MWBase::World [pure virtual]
dropObjectOnGround(const MWWorld::Ptr &actor, const MWWorld::Ptr &object, int amount)=0MWBase::World [pure virtual]
enable(const MWWorld::Ptr &ptr)=0MWBase::World [pure virtual]
enableActorCollision(const MWWorld::Ptr &actor, bool enable)=0MWBase::World [pure virtual]
enableLevitation(bool enable)=0MWBase::World [pure virtual]
enableTeleporting(bool enable)=0MWBase::World [pure virtual]
findExteriorPosition(const std::string &name, ESM::Position &pos)=0MWBase::World [pure virtual]
findInteriorPosition(const std::string &name, ESM::Position &pos)=0MWBase::World [pure virtual]
findInteriorPositionInWorldSpace(MWWorld::CellStore *cell, Ogre::Vector3 &result)=0MWBase::World [pure virtual]
frameStarted(float dt, bool paused)=0MWBase::World [pure virtual]
getActorStandingOn(const MWWorld::Ptr &object)=0MWBase::World [pure virtual]
getAnimation(const MWWorld::Ptr &ptr)=0MWBase::World [pure virtual]
getContainersOwnedBy(const MWWorld::Ptr &npc, std::vector< MWWorld::Ptr > &out)=0MWBase::World [pure virtual]
getCurrentCellName() const =0MWBase::World [pure virtual]
getCurrentWeather() const =0MWBase::World [pure virtual]
getDay()=0MWBase::World [pure virtual]
getDoorMarkers(MWWorld::CellStore *cell, std::vector< DoorMarker > &out)=0MWBase::World [pure virtual]
getEsmReader()=0MWBase::World [pure virtual]
getExterior(int x, int y)=0MWBase::World [pure virtual]
getExterior(const std::string &cellName) const =0MWBase::World [pure virtual]
getFacedObject()=0MWBase::World [pure virtual]
getFader()=0MWBase::World [pure virtual]
getFallback() const =0MWBase::World [pure virtual]
getGlobals() const =0MWBase::World [pure virtual]
getGlobalVariable(const std::string &name)=0MWBase::World [pure virtual]
getGlobalVariable(const std::string &name) const =0MWBase::World [pure virtual]
getGlobalVariableType(const std::string &name) const =0MWBase::World [pure virtual]
getGodModeState()=0MWBase::World [pure virtual]
getHitContact(const MWWorld::Ptr &ptr, float distance)=0MWBase::World [pure virtual]
getInterior(const std::string &name)=0MWBase::World [pure virtual]
getInteriorMapPosition(Ogre::Vector2 position, float &nX, float &nY, int &x, int &y)=0MWBase::World [pure virtual]
getItemsOwnedBy(const MWWorld::Ptr &npc, std::vector< MWWorld::Ptr > &out)=0MWBase::World [pure virtual]
getLocalScripts()=0MWBase::World [pure virtual]
getLOS(const MWWorld::Ptr &npc, const MWWorld::Ptr &targetNpc)=0MWBase::World [pure virtual]
getMasserPhase() const =0MWBase::World [pure virtual]
getMonth()=0MWBase::World [pure virtual]
getNorthVector(MWWorld::CellStore *cell)=0MWBase::World [pure virtual]
getOpenOrCloseDoor(const MWWorld::Ptr &door)=0MWBase::World [pure virtual]
getPlayer()=0MWBase::World [pure virtual]
getPlayerStandingOn(const MWWorld::Ptr &object)=0MWBase::World [pure virtual]
getPtr(const std::string &name, bool activeOnly)=0MWBase::World [pure virtual]
getPtrViaHandle(const std::string &handle)=0MWBase::World [pure virtual]
getSecundaPhase() const =0MWBase::World [pure virtual]
getStore() const =0MWBase::World [pure virtual]
getTimeScaleFactor() const =0MWBase::World [pure virtual]
getTimeStamp() const =0MWBase::World [pure virtual]
getTriangleBatchCount(unsigned int &triangles, unsigned int &batches)=0MWBase::World [pure virtual]
getWindSpeed()=0MWBase::World [pure virtual]
hasCellChanged() const =0MWBase::World [pure virtual]
indexToPosition(int cellX, int cellY, float &x, float &y, bool centre=false) const =0MWBase::World [pure virtual]
isCellExterior() const =0MWBase::World [pure virtual]
isCellQuasiExterior() const =0MWBase::World [pure virtual]
isDark() const =0MWBase::World [pure virtual]
isFlying(const MWWorld::Ptr &ptr) const =0MWBase::World [pure virtual]
isLevitationEnabled() const =0MWBase::World [pure virtual]
isOnGround(const MWWorld::Ptr &ptr) const =0MWBase::World [pure virtual]
isPositionExplored(float nX, float nY, int x, int y, bool interior)=0MWBase::World [pure virtual]
isSlowFalling(const MWWorld::Ptr &ptr) const =0MWBase::World [pure virtual]
isSubmerged(const MWWorld::Ptr &object) const =0MWBase::World [pure virtual]
isSwimming(const MWWorld::Ptr &object) const =0MWBase::World [pure virtual]
isTeleportingEnabled() const =0MWBase::World [pure virtual]
isUnderwater(const MWWorld::Ptr::CellStore *cell, const Ogre::Vector3 &pos) const =0MWBase::World [pure virtual]
launchProjectile(const std::string &id, bool stack, const ESM::EffectList &effects, const MWWorld::Ptr &actor, const std::string &sourceName)=0MWBase::World [pure virtual]
listDetectedReferences(const MWWorld::Ptr &ptr, std::vector< MWWorld::Ptr > &out, DetectionType type)=0MWBase::World [pure virtual]
localRotateObject(const MWWorld::Ptr &ptr, float x, float y, float z)=0MWBase::World [pure virtual]
markCellAsUnchanged()=0MWBase::World [pure virtual]
modRegion(const std::string &regionid, const std::vector< char > &chances)=0MWBase::World [pure virtual]
moveObject(const MWWorld::Ptr &ptr, float x, float y, float z)=0MWBase::World [pure virtual]
moveObject(const MWWorld::Ptr &ptr, MWWorld::CellStore &newCell, float x, float y, float z)=0MWBase::World [pure virtual]
operator=(const World &)MWBase::World [private]
placeObject(const MWWorld::Ptr &object, float cursorX, float cursorY, int amount)=0MWBase::World [pure virtual]
playVideo(const std::string &name, bool allowSkipping)=0MWBase::World [pure virtual]
positionToIndex(float x, float y, int &cellX, int &cellY) const =0MWBase::World [pure virtual]
processChangedSettings(const Settings::CategorySettingVector &settings)=0MWBase::World [pure virtual]
queueMovement(const MWWorld::Ptr &ptr, const Ogre::Vector3 &velocity)=0MWBase::World [pure virtual]
removeRefScript(MWWorld::RefData *ref)=0MWBase::World [pure virtual]
Render_BoundingBoxes enum valueMWBase::World
Render_CollisionDebug enum valueMWBase::World
Render_Pathgrid enum valueMWBase::World
Render_Wireframe enum valueMWBase::World
RenderMode enum nameMWBase::World
renderPlayer()=0MWBase::World [pure virtual]
rotateObject(const MWWorld::Ptr &ptr, float x, float y, float z, bool adjust=false)=0MWBase::World [pure virtual]
safePlaceObject(const MWWorld::Ptr &ptr, MWWorld::CellStore &Cell, ESM::Position pos)=0MWBase::World [pure virtual]
scaleObject(const MWWorld::Ptr &ptr, float scale)=0MWBase::World [pure virtual]
searchPtrViaHandle(const std::string &handle)=0MWBase::World [pure virtual]
setCameraDistance(float dist, bool adjust=false, bool override=true)=0MWBase::World [pure virtual]
setDay(int day)=0MWBase::World [pure virtual]
setHour(double hour)=0MWBase::World [pure virtual]
setMonth(int month)=0MWBase::World [pure virtual]
setMoonColour(bool red)=0MWBase::World [pure virtual]
setupExternalRendering(MWRender::ExternalRendering &rendering)=0MWBase::World [pure virtual]
setupPlayer()=0MWBase::World [pure virtual]
setWaterHeight(const float height)=0MWBase::World [pure virtual]
setWerewolf(const MWWorld::Ptr &actor, bool werewolf)=0MWBase::World [pure virtual]
startNewGame()=0MWBase::World [pure virtual]
startSpellCast(const MWWorld::Ptr &actor)=0MWBase::World [pure virtual]
stopVideo()=0MWBase::World [pure virtual]
teleportToClosestMarker(const MWWorld::Ptr &ptr, const std::string &id, Ogre::Vector3 worldPos)=0MWBase::World [pure virtual]
toggleCollisionMode()=0MWBase::World [pure virtual]
toggleGodMode()=0MWBase::World [pure virtual]
togglePlayerLooking(bool enable)=0MWBase::World [pure virtual]
togglePOV()=0MWBase::World [pure virtual]
togglePreviewMode(bool enable)=0MWBase::World [pure virtual]
toggleRenderMode(RenderMode mode)=0MWBase::World [pure virtual]
toggleSky()=0MWBase::World [pure virtual]
toggleVanityMode(bool enable)=0MWBase::World [pure virtual]
toggleWater()=0MWBase::World [pure virtual]
update(float duration, bool paused)=0MWBase::World [pure virtual]
vanityRotateCamera(float *rot)=0MWBase::World [pure virtual]
World(const World &)MWBase::World [private]
World()MWBase::World [inline]
~World()MWBase::World [inline, virtual]