OpenMW
MWMechanics::ActiveSpells Member List
This is the complete list of members for MWMechanics::ActiveSpells, including all inherited members.
ActiveSpells()MWMechanics::ActiveSpells
addSpell(const std::string &id, bool stack, std::vector< Effect > effects, const std::string &displayName)MWMechanics::ActiveSpells
begin() const MWMechanics::ActiveSpells [private]
end() const MWMechanics::ActiveSpells [private]
getActiveSpells() const MWMechanics::ActiveSpells [private]
getMagicEffects() const MWMechanics::ActiveSpells
isSpellActive(std::string id) const MWMechanics::ActiveSpells
mEffectsMWMechanics::ActiveSpells [mutable, private]
mLastUpdateMWMechanics::ActiveSpells [mutable, private]
mSpellsMWMechanics::ActiveSpells [mutable, private]
mSpellsChangedMWMechanics::ActiveSpells [mutable, private]
purgeAll(float chance)MWMechanics::ActiveSpells
purgeEffect(short effectId)MWMechanics::ActiveSpells
rebuildEffects() const MWMechanics::ActiveSpells [private]
TContainer typedefMWMechanics::ActiveSpells
timeToExpire(const TIterator &iterator) const MWMechanics::ActiveSpells [private]
TIterator typedefMWMechanics::ActiveSpells
update() const MWMechanics::ActiveSpells [private]
visitEffectSources(MWMechanics::EffectSourceVisitor &visitor) const MWMechanics::ActiveSpells