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MWMechanics
ActiveSpells
MWMechanics::ActiveSpells Member List
This is the complete list of members for
MWMechanics::ActiveSpells
, including all inherited members.
ActiveSpells
()
MWMechanics::ActiveSpells
addSpell
(const std::string &id, bool stack, std::vector< Effect > effects, const std::string &displayName)
MWMechanics::ActiveSpells
begin
() const
MWMechanics::ActiveSpells
[private]
end
() const
MWMechanics::ActiveSpells
[private]
getActiveSpells
() const
MWMechanics::ActiveSpells
[private]
getMagicEffects
() const
MWMechanics::ActiveSpells
isSpellActive
(std::string id) const
MWMechanics::ActiveSpells
mEffects
MWMechanics::ActiveSpells
[mutable, private]
mLastUpdate
MWMechanics::ActiveSpells
[mutable, private]
mSpells
MWMechanics::ActiveSpells
[mutable, private]
mSpellsChanged
MWMechanics::ActiveSpells
[mutable, private]
purgeAll
(float chance)
MWMechanics::ActiveSpells
purgeEffect
(short effectId)
MWMechanics::ActiveSpells
rebuildEffects
() const
MWMechanics::ActiveSpells
[private]
TContainer
typedef
MWMechanics::ActiveSpells
timeToExpire
(const TIterator &iterator) const
MWMechanics::ActiveSpells
[private]
TIterator
typedef
MWMechanics::ActiveSpells
update
() const
MWMechanics::ActiveSpells
[private]
visitEffectSources
(MWMechanics::EffectSourceVisitor &visitor) const
MWMechanics::ActiveSpells
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