OpenMW
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addObject(const MWWorld::Ptr &ptr) | MWMechanics::Objects | |
dropObjects(const MWWorld::CellStore *cellStore) | MWMechanics::Objects | |
mObjects | MWMechanics::Objects | [private] |
Objects() | MWMechanics::Objects | |
playAnimationGroup(const MWWorld::Ptr &ptr, const std::string &groupName, int mode, int number) | MWMechanics::Objects | |
PtrControllerMap typedef | MWMechanics::Objects | [private] |
removeObject(const MWWorld::Ptr &ptr) | MWMechanics::Objects | |
skipAnimation(const MWWorld::Ptr &ptr) | MWMechanics::Objects | |
update(float duration, bool paused) | MWMechanics::Objects | |
updateObject(const MWWorld::Ptr &old, const MWWorld::Ptr &ptr) | MWMechanics::Objects | |
~Objects() | MWMechanics::Objects |