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OpenMW
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| AnimationValue(Animation *anim) | MWRender::Animation::AnimationValue | [inline] |
| getAnimName() const | MWRender::Animation::AnimationValue | [inline] |
| getValue() const | MWRender::Animation::AnimationValue | [virtual] |
| mAnimation | MWRender::Animation::AnimationValue | [private] |
| mAnimationName | MWRender::Animation::AnimationValue | [private] |
| setAnimName(const std::string &name) | MWRender::Animation::AnimationValue | [inline] |
| setValue(Ogre::Real value) | MWRender::Animation::AnimationValue | [virtual] |
1.7.6.1