OpenMW
MWSound::OpenAL_SoundStream Member List
This is the complete list of members for MWSound::OpenAL_SoundStream, including all inherited members.
getPlayType() const MWSound::Sound [inline]
getTimeOffset()MWSound::OpenAL_SoundStream [virtual]
isPlaying()MWSound::OpenAL_SoundStream [virtual]
mBaseVolumeMWSound::Sound [protected]
mBuffersMWSound::OpenAL_SoundStream [private]
mBufferSizeMWSound::OpenAL_SoundStream [private]
mDecoderMWSound::OpenAL_SoundStream [private]
mFadeOutTimeMWSound::Sound [protected]
mFlagsMWSound::Sound [protected]
mFormatMWSound::OpenAL_SoundStream [private]
mIsFinishedMWSound::OpenAL_SoundStream [private]
mMaxDistanceMWSound::Sound [protected]
mMinDistanceMWSound::Sound [protected]
mOutputMWSound::OpenAL_SoundStream [private]
mPitchMWSound::Sound [protected]
mPosMWSound::Sound [protected]
mSampleRateMWSound::OpenAL_SoundStream [private]
mSamplesQueuedMWSound::OpenAL_SoundStream [private]
mSourceMWSound::OpenAL_SoundStream [private]
mVolumeMWSound::Sound [protected]
OpenAL_Output classMWSound::OpenAL_SoundStream [friend]
OpenAL_SoundStream(const OpenAL_SoundStream &rhs)MWSound::OpenAL_SoundStream [private]
OpenAL_SoundStream(OpenAL_Output &output, ALuint src, DecoderPtr decoder, float basevol, float pitch, int flags)MWSound::OpenAL_SoundStream
operator=(const OpenAL_SoundStream &rhs)MWSound::OpenAL_SoundStream [private]
play()MWSound::OpenAL_SoundStream
process()MWSound::OpenAL_SoundStream
sBufferLengthMWSound::OpenAL_SoundStream [private, static]
setFadeout(float duration)MWSound::Sound [inline]
setPosition(const Ogre::Vector3 &pos)MWSound::Sound [inline]
setVolume(float volume)MWSound::Sound [inline]
sNumBuffersMWSound::OpenAL_SoundStream [private, static]
Sound(const Ogre::Vector3 &pos, float vol, float basevol, float pitch, float mindist, float maxdist, int flags)MWSound::Sound [inline]
SoundManager classMWSound::Sound [friend]
stop()MWSound::OpenAL_SoundStream [virtual]
update()MWSound::OpenAL_SoundStream [virtual]
updateAll(bool local)MWSound::OpenAL_SoundStream [private]
~OpenAL_SoundStream()MWSound::OpenAL_SoundStream [virtual]
~Sound()MWSound::Sound [inline, virtual]