OpenMW
|
getPlayType() const | MWSound::Sound | [inline] |
getTimeOffset()=0 | MWSound::Sound | [pure virtual] |
isPlaying()=0 | MWSound::Sound | [pure virtual] |
mBaseVolume | MWSound::Sound | [protected] |
mFadeOutTime | MWSound::Sound | [protected] |
mFlags | MWSound::Sound | [protected] |
mMaxDistance | MWSound::Sound | [protected] |
mMinDistance | MWSound::Sound | [protected] |
mPitch | MWSound::Sound | [protected] |
mPos | MWSound::Sound | [protected] |
mVolume | MWSound::Sound | [protected] |
OpenAL_Output class | MWSound::Sound | [friend] |
operator=(const Sound &rhs) | MWSound::Sound | [private] |
setFadeout(float duration) | MWSound::Sound | [inline] |
setPosition(const Ogre::Vector3 &pos) | MWSound::Sound | [inline] |
setVolume(float volume) | MWSound::Sound | [inline] |
Sound(const Sound &rhs) | MWSound::Sound | [private] |
Sound(const Ogre::Vector3 &pos, float vol, float basevol, float pitch, float mindist, float maxdist, int flags) | MWSound::Sound | [inline] |
SoundManager class | MWSound::Sound | [friend] |
stop()=0 | MWSound::Sound | [pure virtual] |
update()=0 | MWSound::Sound | [private, pure virtual] |
~Sound() | MWSound::Sound | [inline, virtual] |