OpenMW
MyGUI::ShaderBasedRenderManager Member List
This is the complete list of members for MyGUI::ShaderBasedRenderManager, including all inherited members.
begin()MyGUI::ShaderBasedRenderManager [inline]
createTexture(const std::string &_name)MyGUI::ShaderBasedRenderManager [inline]
createVertexBuffer()MyGUI::ShaderBasedRenderManager [inline]
destroyAllResources()MyGUI::ShaderBasedRenderManager [inline]
destroyTexture(ITexture *_texture)MyGUI::ShaderBasedRenderManager [inline]
destroyVertexBuffer(IVertexBuffer *_buffer)MyGUI::ShaderBasedRenderManager [inline]
doRender(IVertexBuffer *_buffer, ITexture *_texture, size_t _count)MyGUI::ShaderBasedRenderManager [inline]
end()MyGUI::ShaderBasedRenderManager [inline]
eventOccurred(const Ogre::String &eventName, const Ogre::NameValuePairList *parameters)MyGUI::ShaderBasedRenderManager [inline]
getActiveViewport()MyGUI::ShaderBasedRenderManager [inline]
getBatchCount() const MyGUI::ShaderBasedRenderManager [inline]
getInfo()MyGUI::ShaderBasedRenderManager [inline]
getInstance()MyGUI::ShaderBasedRenderManager [inline]
getInstancePtr()MyGUI::ShaderBasedRenderManager [inline]
getManualRender()MyGUI::ShaderBasedRenderManager [inline]
getRenderSystem()MyGUI::ShaderBasedRenderManager [inline]
getRenderWindow()MyGUI::ShaderBasedRenderManager [inline]
getTexture(const std::string &_name)MyGUI::ShaderBasedRenderManager [inline]
getVertexFormat()MyGUI::ShaderBasedRenderManager [inline]
getViewSize() const MyGUI::ShaderBasedRenderManager [inline]
initialise(Ogre::RenderWindow *_window, Ogre::SceneManager *_scene)MyGUI::ShaderBasedRenderManager [inline]
isFormatSupported(PixelFormat _format, TextureUsage _usage)MyGUI::ShaderBasedRenderManager [inline]
mActiveViewportMyGUI::ShaderBasedRenderManager [private]
mAlphaBlendModeMyGUI::ShaderBasedRenderManager [private]
MapTexture typedefMyGUI::ShaderBasedRenderManager [private]
mColorBlendModeMyGUI::ShaderBasedRenderManager [private]
mCountBatchMyGUI::ShaderBasedRenderManager [private]
mFragmentProgramNoTextureMyGUI::ShaderBasedRenderManager [private]
mFragmentProgramOneTextureMyGUI::ShaderBasedRenderManager [private]
mInfoMyGUI::ShaderBasedRenderManager [private]
mIsInitialiseMyGUI::ShaderBasedRenderManager [private]
mManualRenderMyGUI::ShaderBasedRenderManager [private]
mRenderSystemMyGUI::ShaderBasedRenderManager [private]
mSceneManagerMyGUI::ShaderBasedRenderManager [private]
mTextureAddressModeMyGUI::ShaderBasedRenderManager [private]
mTexturesMyGUI::ShaderBasedRenderManager [private]
mUpdateMyGUI::ShaderBasedRenderManager [private]
mVertexFormatMyGUI::ShaderBasedRenderManager [private]
mVertexProgramNoTextureMyGUI::ShaderBasedRenderManager [private]
mVertexProgramOneTextureMyGUI::ShaderBasedRenderManager [private]
mViewSizeMyGUI::ShaderBasedRenderManager [private]
mWindowMyGUI::ShaderBasedRenderManager [private]
renderQueueEnded(Ogre::uint8 queueGroupId, const Ogre::String &invocation, bool &repeatThisInvocation)MyGUI::ShaderBasedRenderManager [inline]
renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String &invocation, bool &skipThisInvocation)MyGUI::ShaderBasedRenderManager [inline]
setActiveViewport(unsigned short _num)MyGUI::ShaderBasedRenderManager [inline]
setManualRender(bool _value)MyGUI::ShaderBasedRenderManager [inline]
setRenderSystem(Ogre::RenderSystem *_render)MyGUI::ShaderBasedRenderManager [inline]
setRenderWindow(Ogre::RenderWindow *_window)MyGUI::ShaderBasedRenderManager [inline]
setSceneManager(Ogre::SceneManager *_scene)MyGUI::ShaderBasedRenderManager [inline]
ShaderBasedRenderManager()MyGUI::ShaderBasedRenderManager [inline]
shutdown()MyGUI::ShaderBasedRenderManager [inline]
updateRenderInfo()MyGUI::ShaderBasedRenderManager [inline]
windowResized(Ogre::RenderWindow *_window)MyGUI::ShaderBasedRenderManager [inline]