OpenMW
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applyAlpha() | OEngine::Render::Fader | [private] |
fadeIn(const float time) | OEngine::Render::Fader | |
fadeOut(const float time) | OEngine::Render::Fader | |
Fader(Ogre::SceneManager *sceneMgr) | OEngine::Render::Fader | |
fadeTo(const int percent, const float time) | OEngine::Render::Fader | |
FadingMode enum name | OEngine::Render::Fader | [private] |
FadingMode_In enum value | OEngine::Render::Fader | [private] |
FadingMode_Out enum value | OEngine::Render::Fader | [private] |
mCurrentAlpha | OEngine::Render::Fader | [private] |
mFactor | OEngine::Render::Fader | [private] |
mFadeTextureUnit | OEngine::Render::Fader | [private] |
mMode | OEngine::Render::Fader | [private] |
mRectangle | OEngine::Render::Fader | [private] |
mRemainingTime | OEngine::Render::Fader | [private] |
mSceneMgr | OEngine::Render::Fader | [private] |
mStartAlpha | OEngine::Render::Fader | [private] |
mTargetAlpha | OEngine::Render::Fader | [private] |
mTargetTime | OEngine::Render::Fader | [private] |
setFactor(float factor) | OEngine::Render::Fader | [inline] |
update(float dt) | OEngine::Render::Fader | |
~Fader() | OEngine::Render::Fader |