, including all inherited members.
| addFallOffset(bool wasJumping, btScalar currentStepOffset, btScalar dt) | btKinematicCharacterController | [private] |
| btKinematicCharacterController(btPairCachingGhostObject *externalGhostObject, btPairCachingGhostObject *internalGhostObject, btScalar stepHeight, btScalar constantScale=btScalar(1.0), btScalar gravity=btScalar(9.8), btScalar fallVelocity=btScalar(55.0), btScalar jumpVelocity=btScalar(9.8), btScalar recoveringFactor=btScalar(0.2)) | btKinematicCharacterController | |
| canJump() const | btKinematicCharacterController | |
| debugDraw(btIDebugDraw *debugDrawer) | btKinematicCharacterController | |
| externalGhostObject | btKinematicCharacterController | [private] |
| getGravity() const | btKinematicCharacterController | |
| getMaxSlope() const | btKinematicCharacterController | |
| getUpAxisDirections() | btKinematicCharacterController | [private, static] |
| internalGhostObject | btKinematicCharacterController | [private] |
| jump() | btKinematicCharacterController | |
| m_fallSpeed | btKinematicCharacterController | [private] |
| m_gravity | btKinematicCharacterController | [private] |
| m_jumpSpeed | btKinematicCharacterController | [private] |
| m_manifoldArray | btKinematicCharacterController | [private] |
| m_maxJumpHeight | btKinematicCharacterController | [private] |
| m_maxSlopeCosine | btKinematicCharacterController | [private] |
| m_maxSlopeRadians | btKinematicCharacterController | [private] |
| m_recoveringFactor | btKinematicCharacterController | [private] |
| m_stepHeight | btKinematicCharacterController | [private] |
| m_upAxis | btKinematicCharacterController | [private] |
| m_useGhostObjectSweepTest | btKinematicCharacterController | [private] |
| m_useWalkDirection | btKinematicCharacterController | [private] |
| m_velocityTimeInterval | btKinematicCharacterController | [private] |
| m_verticalOffset | btKinematicCharacterController | [private] |
| m_verticalVelocity | btKinematicCharacterController | [private] |
| m_walkDirection | btKinematicCharacterController | [private] |
| m_wasJumping | btKinematicCharacterController | [private] |
| mCollision | btKinematicCharacterController | |
| onGround() const | btKinematicCharacterController | |
| playerStep(btCollisionWorld *collisionWorld, btScalar dt) | btKinematicCharacterController | |
| preStep(btCollisionWorld *collisionWorld) | btKinematicCharacterController | |
| recoverFromPenetration(btCollisionWorld *collisionWorld) | btKinematicCharacterController | [private] |
| reset() | btKinematicCharacterController | |
| setFallSpeed(btScalar fallSpeed) | btKinematicCharacterController | |
| setGravity(btScalar gravity) | btKinematicCharacterController | |
| setJumpSpeed(btScalar jumpSpeed) | btKinematicCharacterController | |
| setMaxJumpHeight(btScalar maxJumpHeight) | btKinematicCharacterController | |
| setMaxSlope(btScalar slopeRadians) | btKinematicCharacterController | |
| setUpAxis(UpAxis axis) | btKinematicCharacterController | [inline] |
| setUseGhostSweepTest(bool useGhostObjectSweepTest) | btKinematicCharacterController | [inline] |
| setVelocityForTimeInterval(const btVector3 &velocity, btScalar timeInterval) | btKinematicCharacterController | [virtual] |
| setVerticalVelocity(float z) | btKinematicCharacterController | |
| setWalkDirection(const btVector3 &walkDirection) | btKinematicCharacterController | [virtual] |
| stepDown(btCollisionWorld *collisionWorld, const btVector3 ¤tPosition, btScalar currentStepOffset) | btKinematicCharacterController | [private] |
| stepForwardAndStrafe(btCollisionWorld *collisionWorld, const btVector3 ¤tPosition, const btVector3 &walkMove) | btKinematicCharacterController | [private] |
| stepUp(btCollisionWorld *collisionWorld, const btVector3 ¤tPosition, btScalar ¤tStepOffset) | btKinematicCharacterController | [private] |
| UpAxis enum name | btKinematicCharacterController | |
| updateAction(btCollisionWorld *collisionWorld, btScalar deltaTime) | btKinematicCharacterController | [inline, virtual] |
| warp(const btVector3 &origin) | btKinematicCharacterController | |
| X_AXIS enum value | btKinematicCharacterController | |
| Y_AXIS enum value | btKinematicCharacterController | |
| Z_AXIS enum value | btKinematicCharacterController | |
| ~btKinematicCharacterController() | btKinematicCharacterController | |