OpenMW
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00001 00002 #ifndef GAME_MWWORLD_ACTIONOPEN_H 00003 #define GAME_MWWORLD_ACTIONOPEN_H 00004 00005 #include "action.hpp" 00006 #include "ptr.hpp" 00007 00008 00009 namespace MWWorld 00010 { 00011 class ActionOpen : public Action 00012 { 00013 virtual void executeImp (const MWWorld::Ptr& actor); 00014 00015 public: 00016 ActionOpen (const Ptr& container, bool loot=false); 00019 00020 private: 00021 bool mLoot; 00022 }; 00023 } 00024 00025 #endif // ACTIONOPEN_H