OpenMW
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#include <actionopen.hpp>
Public Member Functions | |
ActionOpen (const Ptr &container, bool loot=false) | |
Private Member Functions | |
virtual void | executeImp (const MWWorld::Ptr &actor) |
Private Attributes | |
bool | mLoot |
MWWorld::ActionOpen::ActionOpen | ( | const Ptr & | container, |
bool | loot = false |
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container | The Container the Player has activated. |
loot | If true, display the "dispose of corpse" button |
void MWWorld::ActionOpen::executeImp | ( | const MWWorld::Ptr & | actor | ) | [private, virtual] |
Implements MWWorld::Action.
bool MWWorld::ActionOpen::mLoot [private] |