OpenMW
CSMWorld::RefCollection Member List
This is the complete list of members for CSMWorld::RefCollection, including all inherited members.
add(const CellRef &record)CSMWorld::Collection< CellRef >
addColumn(Column< CellRef > *column)CSMWorld::Collection< CellRef >
appendBlankRecord(const std::string &id, UniversalId::Type type=UniversalId::Type_None)CSMWorld::Collection< CellRef > [virtual]
appendRecord(const RecordBase &record, UniversalId::Type type=UniversalId::Type_None)CSMWorld::Collection< CellRef > [virtual]
Collection()CSMWorld::Collection< CellRef >
CollectionBase()CSMWorld::CollectionBase
findColumnIndex(Columns::ColumnId id) const CSMWorld::CollectionBase
getAppendIndex(const std::string &id, UniversalId::Type type=UniversalId::Type_None) constCSMWorld::Collection< CellRef > [virtual]
getColumn(int column) constCSMWorld::Collection< CellRef > [virtual]
getColumns() constCSMWorld::Collection< CellRef > [virtual]
getData(int index, int column) constCSMWorld::Collection< CellRef > [virtual]
getId(int index) constCSMWorld::Collection< CellRef > [virtual]
getIdMap() constCSMWorld::Collection< CellRef > [protected]
getIds(bool listDeleted=true) constCSMWorld::Collection< CellRef > [virtual]
getIndex(const std::string &id) constCSMWorld::Collection< CellRef > [virtual]
getNewId()CSMWorld::RefCollection
getRecord(const std::string &id) constCSMWorld::Collection< CellRef > [virtual]
getRecord(int index) constCSMWorld::Collection< CellRef > [virtual]
getRecords() constCSMWorld::Collection< CellRef > [protected]
getSize() constCSMWorld::Collection< CellRef > [virtual]
insertRecord(const RecordBase &record, int index, UniversalId::Type type=UniversalId::Type_None)CSMWorld::Collection< CellRef > [virtual]
load(ESM::ESMReader &reader, int cellIndex, bool base)CSMWorld::RefCollection
mCellsCSMWorld::RefCollection [private]
merge()CSMWorld::Collection< CellRef > [virtual]
mNextIdCSMWorld::RefCollection [private]
purge()CSMWorld::Collection< CellRef > [virtual]
RefCollection(Collection< Cell > &cells)CSMWorld::RefCollection [inline]
removeRows(int index, int count)CSMWorld::Collection< CellRef > [virtual]
reorderRows(int baseIndex, const std::vector< int > &newOrder)CSMWorld::Collection< CellRef > [virtual]
reorderRowsImp(int baseIndex, const std::vector< int > &newOrder)CSMWorld::Collection< CellRef > [protected]
replace(int index, const RecordBase &record)CSMWorld::Collection< CellRef > [virtual]
searchColumnIndex(Columns::ColumnId id) const CSMWorld::CollectionBase
searchId(const std::string &id) constCSMWorld::Collection< CellRef > [virtual]
setData(int index, int column, const QVariant &data)CSMWorld::Collection< CellRef > [virtual]
setRecord(int index, const Record< CellRef > &record)CSMWorld::Collection< CellRef >
~Collection()CSMWorld::Collection< CellRef > [virtual]
~CollectionBase()CSMWorld::CollectionBase [virtual]