, including all inherited members.
activate(const MWWorld::Ptr &ptr, const MWWorld::Ptr &actor) const | MWClass::Creature | [virtual] |
adjustPosition(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
adjustRotation(const MWWorld::Ptr &ptr, float &x, float &y, float &z) const | MWWorld::Class | [virtual] |
adjustScale(const MWWorld::Ptr &ptr, float &scale) const | MWWorld::Class | [virtual] |
apply(const MWWorld::Ptr &ptr, const std::string &id, const MWWorld::Ptr &actor) const | MWWorld::Class | [virtual] |
applyEnchantment(const MWWorld::Ptr &ptr, const std::string &enchId, int enchCharge, const std::string &newName) const | MWWorld::Class | [virtual] |
canBeEquipped(const MWWorld::Ptr &ptr, const MWWorld::Ptr &npc) const | MWWorld::Class | [virtual] |
canSell(const MWWorld::Ptr &item, int npcServices) const | MWWorld::Class | [virtual] |
Class() | MWWorld::Class | [protected] |
Combat enum value | MWWorld::Class | |
copyToCell(const Ptr &ptr, CellStore &cell) const | MWWorld::Class | [virtual] |
copyToCell(const Ptr &ptr, CellStore &cell, const ESM::Position &pos) const | MWWorld::Class | [virtual] |
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const | MWClass::Creature | [private, virtual] |
defaultItemActivate(const Ptr &ptr, const Ptr &actor) const | MWWorld::Class | [protected] |
ensureCustomData(const MWWorld::Ptr &ptr) const | MWClass::Creature | [private] |
fMaxWalkSpeedCreature | MWClass::Creature | [private, static] |
fMinWalkSpeedCreature | MWClass::Creature | [private, static] |
get(const std::string &key) | MWWorld::Class | [static] |
get(const Ptr &ptr) | MWWorld::Class | [inline, static] |
getArmorRating(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
getCapacity(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
getContainerStore(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
getCreatureStats(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
getDownSoundId(const Ptr &ptr) const | MWWorld::Class | [virtual] |
getEnchantment(const MWWorld::Ptr &ptr) const | MWWorld::Class | [virtual] |
getEnchantmentPoints(const MWWorld::Ptr &ptr) const | MWWorld::Class | [virtual] |
getEncumbrance(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
getEquipmentSkill(const Ptr &ptr) const | MWWorld::Class | [virtual] |
getEquipmentSlots(const Ptr &ptr) const | MWWorld::Class | [virtual] |
getFallDamage(const MWWorld::Ptr &ptr, float fallHeight) const | MWWorld::Class | [virtual] |
getId(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
getInventoryIcon(const MWWorld::Ptr &ptr) const | MWWorld::Class | [virtual] |
getInventoryStore(const Ptr &ptr) const | MWWorld::Class | [virtual] |
getItemMaxHealth(const Ptr &ptr) const | MWWorld::Class | [virtual] |
getJump(const MWWorld::Ptr &ptr) const | MWWorld::Class | [virtual] |
getModel(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
getMovementSettings(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
getMovementVector(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
getName(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
getNpcStats(const Ptr &ptr) const | MWWorld::Class | [virtual] |
getRemainingUsageTime(const Ptr &ptr) const | MWWorld::Class | [virtual] |
getRotationVector(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
getScript(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
getServices(const MWWorld::Ptr &actor) const | MWClass::Creature | [virtual] |
getSndGenTypeFromName(const MWWorld::Ptr &ptr, const std::string &name) | MWClass::Creature | [private, static] |
getSoundIdFromSndGen(const MWWorld::Ptr &ptr, const std::string &name) const | MWClass::Creature | [virtual] |
getSpeed(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
getStance(const Ptr &ptr, Stance stance, bool ignoreForce=false) const | MWWorld::Class | [virtual] |
getToolTipInfo(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
getTypeName() const | MWWorld::Class | [inline] |
getUpSoundId(const Ptr &ptr) const | MWWorld::Class | [virtual] |
getValue(const Ptr &ptr) const | MWWorld::Class | [virtual] |
getWeight(const MWWorld::Ptr &ptr) const | MWWorld::Class | [virtual] |
hasDetected(const MWWorld::Ptr &ptr, const MWWorld::Ptr &ptr2) const | MWWorld::Class | [virtual] |
hasItemHealth(const Ptr &ptr) const | MWWorld::Class | [virtual] |
hasToolTip(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
hit(const MWWorld::Ptr &ptr, int type) const | MWClass::Creature | [virtual] |
insertObject(const MWWorld::Ptr &ptr, MWWorld::PhysicsSystem &physics) const | MWClass::Creature | [virtual] |
insertObjectRendering(const MWWorld::Ptr &ptr, MWRender::RenderingInterface &renderingInterface) const | MWClass::Creature | [virtual] |
isActor() const | MWClass::Creature | [inline, virtual] |
isEssential(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
isKey(const MWWorld::Ptr &ptr) const | MWWorld::Class | [inline, virtual] |
isNpc() const | MWWorld::Class | [inline, virtual] |
isPersistent(const MWWorld::Ptr &ptr) const | MWClass::Creature | [virtual] |
lock(const Ptr &ptr, int lockLevel) const | MWWorld::Class | [virtual] |
onHit(const MWWorld::Ptr &ptr, float damage, bool ishealth, const MWWorld::Ptr &object, const MWWorld::Ptr &attacker, bool successful) const | MWClass::Creature | [virtual] |
registerClass(const std::string &key, boost::shared_ptr< Class > instance) | MWWorld::Class | [static] |
registerSelf() | MWClass::Creature | [static] |
Run enum value | MWWorld::Class | |
setActorHealth(const MWWorld::Ptr &ptr, float health, const MWWorld::Ptr &attacker) const | MWClass::Creature | [virtual] |
setForceStance(const Ptr &ptr, Stance stance, bool force) const | MWWorld::Class | [virtual] |
setRemainingUsageTime(const Ptr &ptr, float duration) const | MWWorld::Class | [virtual] |
setStance(const Ptr &ptr, Stance stance, bool set) const | MWWorld::Class | [virtual] |
skillUsageSucceeded(const MWWorld::Ptr &ptr, int skill, int usageType) const | MWWorld::Class | [virtual] |
Sneak enum value | MWWorld::Class | |
Stance enum name | MWWorld::Class | |
unlock(const Ptr &ptr) const | MWWorld::Class | [virtual] |
use(const Ptr &ptr) const | MWWorld::Class | [virtual] |
~Class() | MWWorld::Class | [virtual] |