OpenMW
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loads Morrowind's .fnt/.tex fonts for use with MyGUI and Ogre More...
#include <fontloader.hpp>
Public Member Functions | |
FontLoader (ToUTF8::FromType encoding) | |
void | loadAllFonts () |
Private Member Functions | |
void | loadFont (const std::string &fileName) |
Private Attributes | |
ToUTF8::FromType | mEncoding |
MWGui::FontLoader::FontLoader | ( | ToUTF8::FromType | encoding | ) |
void MWGui::FontLoader::loadAllFonts | ( | ) |
void MWGui::FontLoader::loadFont | ( | const std::string & | fileName | ) | [private] |
ToUTF8::FromType MWGui::FontLoader::mEncoding [private] |