OpenMW
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#include <levelupdialog.hpp>
Public Member Functions | |
LevelupDialog () | |
virtual void | open () |
Private Member Functions | |
void | onOkButtonClicked (MyGUI::Widget *sender) |
void | onAttributeClicked (MyGUI::Widget *sender) |
void | assignCoins () |
void | resetCoins () |
void | setAttributeValues () |
Private Attributes | |
MyGUI::Button * | mOkButton |
MyGUI::ImageBox * | mClassImage |
MyGUI::TextBox * | mLevelText |
MyGUI::EditBox * | mLevelDescription |
MyGUI::Widget * | mCoinBox |
std::vector< MyGUI::Button * > | mAttributes |
std::vector< MyGUI::TextBox * > | mAttributeValues |
std::vector< MyGUI::TextBox * > | mAttributeMultipliers |
std::vector< MyGUI::ImageBox * > | mCoins |
std::vector< int > | mSpentAttributes |
void MWGui::LevelupDialog::assignCoins | ( | ) | [private] |
void MWGui::LevelupDialog::onAttributeClicked | ( | MyGUI::Widget * | sender | ) | [private] |
void MWGui::LevelupDialog::onOkButtonClicked | ( | MyGUI::Widget * | sender | ) | [private] |
void MWGui::LevelupDialog::open | ( | ) | [virtual] |
Reimplemented from MWGui::WindowBase.
void MWGui::LevelupDialog::resetCoins | ( | ) | [private] |
void MWGui::LevelupDialog::setAttributeValues | ( | ) | [private] |
std::vector<MyGUI::TextBox*> MWGui::LevelupDialog::mAttributeMultipliers [private] |
std::vector<MyGUI::Button*> MWGui::LevelupDialog::mAttributes [private] |
std::vector<MyGUI::TextBox*> MWGui::LevelupDialog::mAttributeValues [private] |
MyGUI::ImageBox* MWGui::LevelupDialog::mClassImage [private] |
MyGUI::Widget* MWGui::LevelupDialog::mCoinBox [private] |
std::vector<MyGUI::ImageBox*> MWGui::LevelupDialog::mCoins [private] |
MyGUI::EditBox* MWGui::LevelupDialog::mLevelDescription [private] |
MyGUI::TextBox* MWGui::LevelupDialog::mLevelText [private] |
MyGUI::Button* MWGui::LevelupDialog::mOkButton [private] |
std::vector<int> MWGui::LevelupDialog::mSpentAttributes [private] |