OpenMW
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#include <trainingwindow.hpp>
Public Member Functions | |
TrainingWindow () | |
virtual void | open () |
void | startTraining (MWWorld::Ptr actor) |
void | onFrame (float dt) |
Protected Member Functions | |
virtual void | onReferenceUnavailable () |
called when reference has become unavailable | |
void | onCancelButtonClicked (MyGUI::Widget *sender) |
void | onTrainingSelected (MyGUI::Widget *sender) |
Protected Attributes | |
MyGUI::Widget * | mTrainingOptions |
MyGUI::Button * | mCancelButton |
MyGUI::TextBox * | mPlayerGold |
float | mFadeTimeRemaining |
void MWGui::TrainingWindow::onCancelButtonClicked | ( | MyGUI::Widget * | sender | ) | [protected] |
void MWGui::TrainingWindow::onFrame | ( | float | dt | ) |
void MWGui::TrainingWindow::onReferenceUnavailable | ( | ) | [protected, virtual] |
called when reference has become unavailable
Implements MWGui::ReferenceInterface.
void MWGui::TrainingWindow::onTrainingSelected | ( | MyGUI::Widget * | sender | ) | [protected] |
void MWGui::TrainingWindow::open | ( | ) | [virtual] |
Reimplemented from MWGui::WindowBase.
void MWGui::TrainingWindow::startTraining | ( | MWWorld::Ptr | actor | ) |
MyGUI::Button* MWGui::TrainingWindow::mCancelButton [protected] |
float MWGui::TrainingWindow::mFadeTimeRemaining [protected] |
MyGUI::TextBox* MWGui::TrainingWindow::mPlayerGold [protected] |
MyGUI::Widget* MWGui::TrainingWindow::mTrainingOptions [protected] |