OpenMW
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#include <widgets.hpp>
Public Types | |
typedef MWMechanics::Stat< float > | SkillValue |
typedef MyGUI::delegates::CMultiDelegate1 < MWSkill * > | EventHandle_SkillVoid |
Public Member Functions | |
MWSkill () | |
void | setSkillId (ESM::Skill::SkillEnum skillId) |
void | setSkillNumber (int skillId) |
void | setSkillValue (const SkillValue &value) |
ESM::Skill::SkillEnum | getSkillId () const |
const SkillValue & | getSkillValue () const |
Public Attributes | |
EventHandle_SkillVoid | eventClicked |
Protected Member Functions | |
virtual | ~MWSkill () |
virtual void | initialiseOverride () |
void | onClicked (MyGUI::Widget *_sender) |
Private Member Functions | |
void | updateWidgets () |
Private Attributes | |
ESM::Skill::SkillEnum | mSkillId |
SkillValue | mValue |
MyGUI::Widget * | mSkillNameWidget |
MyGUI::Widget * | mSkillValueWidget |
typedef MyGUI::delegates::CMultiDelegate1<MWSkill*> MWGui::Widgets::MWSkill::EventHandle_SkillVoid |
typedef MWMechanics::Stat<float> MWGui::Widgets::MWSkill::SkillValue |
MWGui::Widgets::MWSkill::~MWSkill | ( | ) | [protected, virtual] |
ESM::Skill::SkillEnum MWGui::Widgets::MWSkill::getSkillId | ( | ) | const [inline] |
const SkillValue& MWGui::Widgets::MWSkill::getSkillValue | ( | ) | const [inline] |
void MWGui::Widgets::MWSkill::initialiseOverride | ( | ) | [protected, virtual] |
void MWGui::Widgets::MWSkill::onClicked | ( | MyGUI::Widget * | _sender | ) | [protected] |
void MWGui::Widgets::MWSkill::setSkillId | ( | ESM::Skill::SkillEnum | skillId | ) |
void MWGui::Widgets::MWSkill::setSkillNumber | ( | int | skillId | ) |
void MWGui::Widgets::MWSkill::setSkillValue | ( | const SkillValue & | value | ) |
void MWGui::Widgets::MWSkill::updateWidgets | ( | ) | [private] |
Event : Skill clicked.
signature : void method(MWSkill* _sender)
MyGUI::Widget* MWGui::Widgets::MWSkill::mSkillNameWidget [private] |
MyGUI::Widget* MWGui::Widgets::MWSkill::mSkillValueWidget [private] |
SkillValue MWGui::Widgets::MWSkill::mValue [private] |