, including all inherited members.
| activateDoor(const MWWorld::Ptr &door) | MWWorld::World | [virtual] |
| addContainerScripts(const Ptr &reference, Ptr::CellStore *cell) | MWWorld::World | [private] |
| adjustPosition(const Ptr &ptr) | MWWorld::World | [virtual] |
| adjustSky() | MWWorld::World | [virtual] |
| advanceTime(double hours) | MWWorld::World | [virtual] |
| allowVanityMode(bool allow) | MWWorld::World | [inline, virtual] |
| applyWerewolfAcrobatics(const MWWorld::Ptr &actor) | MWWorld::World | [virtual] |
| breakInvisibility(const MWWorld::Ptr &actor) | MWWorld::World | [virtual] |
| canPlaceObject(float cursorX, float cursorY) | MWWorld::World | [virtual] |
| canRest() | MWWorld::World | [virtual] |
| castRay(float x1, float y1, float z1, float x2, float y2, float z2) | MWWorld::World | [virtual] |
| castSpell(const MWWorld::Ptr &actor) | MWWorld::World | [virtual] |
| changeToExteriorCell(const ESM::Position &position) | MWWorld::World | [virtual] |
| changeToInteriorCell(const std::string &cellName, const ESM::Position &position) | MWWorld::World | [virtual] |
| changeVanityModeScale(float factor) | MWWorld::World | [inline, virtual] |
| changeWeather(const std::string ®ion, unsigned int id) | MWWorld::World | [virtual] |
| copyObjectToCell(const Ptr &ptr, CellStore &cell, const ESM::Position &pos, bool adjustPos=true) | MWWorld::World | [private] |
| createRecord(const ESM::Potion &record) | MWWorld::World | [virtual] |
| createRecord(const ESM::Spell &record) | MWWorld::World | [virtual] |
| createRecord(const ESM::Class &record) | MWWorld::World | [virtual] |
| createRecord(const ESM::Cell &record) | MWWorld::World | [virtual] |
| createRecord(const ESM::NPC &record) | MWWorld::World | [virtual] |
| createRecord(const ESM::Armor &record) | MWWorld::World | [virtual] |
| createRecord(const ESM::Weapon &record) | MWWorld::World | [virtual] |
| createRecord(const ESM::Clothing &record) | MWWorld::World | [virtual] |
| createRecord(const ESM::Enchantment &record) | MWWorld::World | [virtual] |
| createRecord(const ESM::Book &record) | MWWorld::World | [virtual] |
| deleteObject(const Ptr &ptr) | MWWorld::World | [virtual] |
| Detect_Creature enum value | MWBase::World | |
| Detect_Enchantment enum value | MWBase::World | |
| Detect_Key enum value | MWBase::World | |
| DetectionType enum name | MWBase::World | |
| disable(const Ptr &ptr) | MWWorld::World | [virtual] |
| doPhysics(float duration) | MWWorld::World | [private] |
| dropObjectOnGround(const MWWorld::Ptr &actor, const MWWorld::Ptr &object, int amount) | MWWorld::World | [virtual] |
| enable(const Ptr &ptr) | MWWorld::World | [virtual] |
| enableActorCollision(const MWWorld::Ptr &actor, bool enable) | MWWorld::World | [virtual] |
| enableLevitation(bool enable) | MWWorld::World | [virtual] |
| enableTeleporting(bool enable) | MWWorld::World | [virtual] |
| ensureNeededRecords() | MWWorld::World | [private] |
| feetToGameUnits(float feet) | MWWorld::World | [private] |
| findExteriorPosition(const std::string &name, ESM::Position &pos) | MWWorld::World | [virtual] |
| findInteriorPosition(const std::string &name, ESM::Position &pos) | MWWorld::World | [virtual] |
| findInteriorPositionInWorldSpace(MWWorld::CellStore *cell, Ogre::Vector3 &result) | MWWorld::World | [virtual] |
| frameStarted(float dt, bool paused) | MWWorld::World | [virtual] |
| getActorStandingOn(const MWWorld::Ptr &object) | MWWorld::World | [virtual] |
| getAnimation(const MWWorld::Ptr &ptr) | MWWorld::World | [virtual] |
| getContainersOwnedBy(const MWWorld::Ptr &npc, std::vector< MWWorld::Ptr > &out) | MWWorld::World | [virtual] |
| MWBase::World::getContainersOwnedBy(const MWWorld::Ptr &npc, std::vector< MWWorld::Ptr > &out)=0 | MWBase::World | [pure virtual] |
| getCurrentCellName() const | MWWorld::World | [virtual] |
| getCurrentWeather() const | MWWorld::World | [virtual] |
| getDay() | MWWorld::World | [virtual] |
| getDaysPerMonth(int month) const | MWWorld::World | [private] |
| getDoorMarkers(MWWorld::CellStore *cell, std::vector< DoorMarker > &out) | MWWorld::World | [virtual] |
| getEsmReader() | MWWorld::World | [virtual] |
| getExterior(int x, int y) | MWWorld::World | [virtual] |
| getExterior(const std::string &cellName) const | MWWorld::World | [virtual] |
| getFacedObject() | MWWorld::World | [virtual] |
| getFader() | MWWorld::World | [virtual] |
| getFallback() const | MWWorld::World | [virtual] |
| getGlobals() const | MWWorld::World | [virtual] |
| getGlobalVariable(const std::string &name) | MWWorld::World | [virtual] |
| getGlobalVariable(const std::string &name) const | MWWorld::World | [virtual] |
| getGlobalVariableType(const std::string &name) const | MWWorld::World | [virtual] |
| getGodModeState() | MWWorld::World | [virtual] |
| getHitContact(const MWWorld::Ptr &ptr, float distance) | MWWorld::World | [virtual] |
| getInterior(const std::string &name) | MWWorld::World | [virtual] |
| getInteriorMapPosition(Ogre::Vector2 position, float &nX, float &nY, int &x, int &y) | MWWorld::World | [virtual] |
| getItemsOwnedBy(const MWWorld::Ptr &npc, std::vector< MWWorld::Ptr > &out) | MWWorld::World | [virtual] |
| MWBase::World::getItemsOwnedBy(const MWWorld::Ptr &npc, std::vector< MWWorld::Ptr > &out)=0 | MWBase::World | [pure virtual] |
| getLocalScripts() | MWWorld::World | [virtual] |
| getLOS(const MWWorld::Ptr &npc, const MWWorld::Ptr &targetNpc) | MWWorld::World | [virtual] |
| getMasserPhase() const | MWWorld::World | [virtual] |
| getMaxActivationDistance() | MWWorld::World | [private] |
| getMonth() | MWWorld::World | [virtual] |
| getNorthVector(CellStore *cell) | MWWorld::World | [virtual] |
| getNpcActivationDistance() | MWWorld::World | [private] |
| getObjectActivationDistance() | MWWorld::World | [private] |
| getOpenOrCloseDoor(const MWWorld::Ptr &door) | MWWorld::World | [virtual] |
| getPlayer() | MWWorld::World | [virtual] |
| getPlayerStandingOn(const MWWorld::Ptr &object) | MWWorld::World | [virtual] |
| getPtr(const std::string &name, bool activeOnly) | MWWorld::World | [virtual] |
| getPtrViaHandle(const std::string &handle, Ptr::CellStore &cellStore) | MWWorld::World | [private] |
| getPtrViaHandle(const std::string &handle) | MWWorld::World | [virtual] |
| getSecundaPhase() const | MWWorld::World | [virtual] |
| getStore() const | MWWorld::World | [virtual] |
| getTimeScaleFactor() const | MWWorld::World | [virtual] |
| getTimeStamp() const | MWWorld::World | [virtual] |
| getTriangleBatchCount(unsigned int &triangles, unsigned int &batches) | MWWorld::World | [virtual] |
| getWindSpeed() | MWWorld::World | [virtual] |
| hasCellChanged() const | MWWorld::World | [virtual] |
| indexToPosition(int cellX, int cellY, float &x, float &y, bool centre=false) const | MWWorld::World | [virtual] |
| isCellExterior() const | MWWorld::World | [virtual] |
| isCellQuasiExterior() const | MWWorld::World | [virtual] |
| isDark() const | MWWorld::World | [virtual] |
| isFlying(const MWWorld::Ptr &ptr) const | MWWorld::World | [virtual] |
| isLevitationEnabled() const | MWWorld::World | [virtual] |
| isOnGround(const MWWorld::Ptr &ptr) const | MWWorld::World | [virtual] |
| isPositionExplored(float nX, float nY, int x, int y, bool interior) | MWWorld::World | [virtual] |
| isSlowFalling(const MWWorld::Ptr &ptr) const | MWWorld::World | [virtual] |
| isSubmerged(const MWWorld::Ptr &object) const | MWWorld::World | [virtual] |
| isSwimming(const MWWorld::Ptr &object) const | MWWorld::World | [virtual] |
| isTeleportingEnabled() const | MWWorld::World | [virtual] |
| isUnderwater(const MWWorld::Ptr::CellStore *cell, const Ogre::Vector3 &pos) const | MWWorld::World | [virtual] |
| launchProjectile(const std::string &id, bool stack, const ESM::EffectList &effects, const MWWorld::Ptr &actor, const std::string &sourceName) | MWWorld::World | [virtual] |
| listDetectedReferences(const MWWorld::Ptr &ptr, std::vector< MWWorld::Ptr > &out, DetectionType type) | MWWorld::World | [virtual] |
| MWBase::World::listDetectedReferences(const MWWorld::Ptr &ptr, std::vector< MWWorld::Ptr > &out, DetectionType type)=0 | MWBase::World | [pure virtual] |
| loadContentFiles(const Files::Collections &fileCollections, const std::vector< std::string > &content, ContentLoader &contentLoader) | MWWorld::World | [private] |
| localRotateObject(const Ptr &ptr, float x, float y, float z) | MWWorld::World | [virtual] |
| mActivationDistanceOverride | MWWorld::World | [private] |
| markCellAsUnchanged() | MWWorld::World | [virtual] |
| mCells | MWWorld::World | [private] |
| mDoorStates | MWWorld::World | [private] |
| mEsm | MWWorld::World | [private] |
| mFacedDistance | MWWorld::World | [private] |
| mFacedHandle | MWWorld::World | [private] |
| mFallback | MWWorld::World | [private] |
| mGlobalVariables | MWWorld::World | [private] |
| mGodMode | MWWorld::World | [private] |
| mLevitationEnabled | MWWorld::World | [private] |
| mLocalScripts | MWWorld::World | [private] |
| modRegion(const std::string ®ionid, const std::vector< char > &chances) | MWWorld::World | [virtual] |
| moveObject(const Ptr &ptr, float x, float y, float z) | MWWorld::World | [virtual] |
| moveObject(const Ptr &ptr, CellStore &newCell, float x, float y, float z) | MWWorld::World | [virtual] |
| moveObjectImp(const Ptr &ptr, float x, float y, float z) | MWWorld::World | [private] |
| moveProjectiles(float duration) | MWWorld::World | [private] |
| mPhysEngine | MWWorld::World | [private] |
| mPhysics | MWWorld::World | [private] |
| mPlayer | MWWorld::World | [private] |
| mPlayIntro | MWWorld::World | [private] |
| mProjectiles | MWWorld::World | [private] |
| mRendering | MWWorld::World | [private] |
| mSky | MWWorld::World | [private] |
| mStore | MWWorld::World | [private] |
| mTeleportEnabled | MWWorld::World | [private] |
| mWeatherManager | MWWorld::World | [private] |
| mWorldScene | MWWorld::World | [private] |
| objectLeftActiveCell(MWWorld::Ptr object, MWWorld::Ptr movedPtr) | MWWorld::World | [private] |
| operator=(const World &) | MWWorld::World | [private] |
| PCDropped(const Ptr &item) | MWWorld::World | [private] |
| performUpdateSceneQueries() | MWWorld::World | [private] |
| placeObject(const MWWorld::Ptr &object, float cursorX, float cursorY, int amount) | MWWorld::World | [virtual] |
| playVideo(const std::string &name, bool allowSkipping) | MWWorld::World | [virtual] |
| positionToIndex(float x, float y, int &cellX, int &cellY) const | MWWorld::World | [virtual] |
| processChangedSettings(const Settings::CategorySettingVector &settings) | MWWorld::World | [virtual] |
| processDoors(float duration) | MWWorld::World | [private] |
| queueMovement(const Ptr &ptr, const Ogre::Vector3 &velocity) | MWWorld::World | [virtual] |
| removeContainerScripts(const Ptr &reference) | MWWorld::World | [private] |
| removeRefScript(MWWorld::RefData *ref) | MWWorld::World | [virtual] |
| Render_BoundingBoxes enum value | MWBase::World | |
| Render_CollisionDebug enum value | MWBase::World | |
| Render_Pathgrid enum value | MWBase::World | |
| Render_Wireframe enum value | MWBase::World | |
| RenderMode enum name | MWBase::World | |
| renderPlayer() | MWWorld::World | [virtual] |
| rotateObject(const Ptr &ptr, float x, float y, float z, bool adjust=false) | MWWorld::World | [virtual] |
| rotateObjectImp(const Ptr &ptr, Ogre::Vector3 rot, bool adjust) | MWWorld::World | [private] |
| safePlaceObject(const MWWorld::Ptr &ptr, MWWorld::CellStore &Cell, ESM::Position pos) | MWWorld::World | [virtual] |
| scaleObject(const Ptr &ptr, float scale) | MWWorld::World | [virtual] |
| searchPtrViaHandle(const std::string &handle) | MWWorld::World | [virtual] |
| setCameraDistance(float dist, bool adjust=false, bool override=true) | MWWorld::World | [virtual] |
| setDay(int day) | MWWorld::World | [virtual] |
| setHour(double hour) | MWWorld::World | [virtual] |
| setMonth(int month) | MWWorld::World | [virtual] |
| setMoonColour(bool red) | MWWorld::World | [virtual] |
| setupExternalRendering(MWRender::ExternalRendering &rendering) | MWWorld::World | [virtual] |
| setupPlayer() | MWWorld::World | [virtual] |
| setWaterHeight(const float height) | MWWorld::World | [virtual] |
| setWerewolf(const MWWorld::Ptr &actor, bool werewolf) | MWWorld::World | [virtual] |
| startNewGame() | MWWorld::World | [virtual] |
| startSpellCast(const MWWorld::Ptr &actor) | MWWorld::World | [virtual] |
| stopVideo() | MWWorld::World | [virtual] |
| teleportToClosestMarker(const MWWorld::Ptr &ptr, const std::string &id, Ogre::Vector3 worldPos) | MWWorld::World | [virtual] |
| toggleCollisionMode() | MWWorld::World | [virtual] |
| toggleGodMode() | MWWorld::World | [virtual] |
| togglePlayerLooking(bool enable) | MWWorld::World | [inline, virtual] |
| togglePOV() | MWWorld::World | [inline, virtual] |
| togglePreviewMode(bool enable) | MWWorld::World | [inline, virtual] |
| toggleRenderMode(RenderMode mode) | MWWorld::World | [virtual] |
| toggleSky() | MWWorld::World | [virtual] |
| toggleVanityMode(bool enable) | MWWorld::World | [inline, virtual] |
| toggleWater() | MWWorld::World | [virtual] |
| update(float duration, bool paused) | MWWorld::World | [virtual] |
| updateFacedHandle() | MWWorld::World | [private] |
| updateWeather(float duration) | MWWorld::World | [private] |
| updateWindowManager() | MWWorld::World | [private] |
| vanityRotateCamera(float *rot) | MWWorld::World | [virtual] |
| World(const World &) | MWWorld::World | [private] |
| World(OEngine::Render::OgreRenderer &renderer, const Files::Collections &fileCollections, const std::vector< std::string > &contentFiles, const boost::filesystem::path &resDir, const boost::filesystem::path &cacheDir, ToUTF8::Utf8Encoder *encoder, const std::map< std::string, std::string > &fallbackMap, int mActivationDistanceOverride) | MWWorld::World | |
| MWBase::World::World() | MWBase::World | [inline] |
| ~World() | MWWorld::World | [virtual] |