OpenMW
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#include <manager.hpp>
Public Member Functions | |
MyGUIManager (Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool logging=false, const std::string &logDir=std::string("")) | |
~MyGUIManager () | |
void | updateWindow (Ogre::RenderWindow *wnd) |
void | windowResized () |
void | setup (Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool logging=false, const std::string &logDir=std::string("")) |
void | shutdown () |
MyGUI::Gui * | getGui () |
Private Attributes | |
MyGUI::Gui * | mGui |
MyGUI::LogManager * | mLogManager |
MyGUI::OgreDataManager * | mDataManager |
MyGUI::OgreRenderManager * | mRenderManager |
MyGUI::ShaderBasedRenderManager * | mShaderRenderManager |
Ogre::SceneManager * | mSceneMgr |
OEngine::GUI::MyGUIManager::MyGUIManager | ( | Ogre::RenderWindow * | wnd, |
Ogre::SceneManager * | mgr, | ||
bool | logging = false , |
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const std::string & | logDir = std::string("") |
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) | [inline] |
OEngine::GUI::MyGUIManager::~MyGUIManager | ( | ) | [inline] |
MyGUI::Gui* OEngine::GUI::MyGUIManager::getGui | ( | ) | [inline] |
void MyGUIManager::setup | ( | Ogre::RenderWindow * | wnd, |
Ogre::SceneManager * | mgr, | ||
bool | logging = false , |
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const std::string & | logDir = std::string("") |
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) |
void MyGUIManager::shutdown | ( | ) |
void MyGUIManager::updateWindow | ( | Ogre::RenderWindow * | wnd | ) |
void MyGUIManager::windowResized | ( | ) |
MyGUI::OgreDataManager* OEngine::GUI::MyGUIManager::mDataManager [private] |
MyGUI::Gui* OEngine::GUI::MyGUIManager::mGui [private] |
MyGUI::LogManager* OEngine::GUI::MyGUIManager::mLogManager [private] |
MyGUI::OgreRenderManager* OEngine::GUI::MyGUIManager::mRenderManager [private] |
Ogre::SceneManager* OEngine::GUI::MyGUIManager::mSceneMgr [private] |