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OpenMW
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#include "quadtreenode.hpp"#include <OgreSceneManager.h>#include <OgreManualObject.h>#include "world.hpp"#include "chunk.hpp"#include "storage.hpp"#include "material.hpp"Namespaces | |
| namespace | anonymous_namespace{quadtreenode.cpp} |
Functions | |
| int | anonymous_namespace{quadtreenode.cpp}::Log2 (int n) |
| ChildDirection | anonymous_namespace{quadtreenode.cpp}::reflect (ChildDirection dir, Direction dir2) |
| bool | anonymous_namespace{quadtreenode.cpp}::adjacent (ChildDirection dir, Direction dir2) |
| QuadTreeNode * | anonymous_namespace{quadtreenode.cpp}::searchNeighbourRecursive (QuadTreeNode *currentNode, Direction dir) |
| Ogre::Real | anonymous_namespace{quadtreenode.cpp}::distance (const Ogre::AxisAlignedBox &box, const Ogre::Vector3 &v) |
| void | anonymous_namespace{quadtreenode.cpp}::makeQuad (Ogre::SceneManager *sceneMgr, float left, float top, float right, float bottom, Ogre::MaterialPtr material) |
1.7.6.1