OpenMW
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#include "scene.hpp"
#include <OgreSceneNode.h>
#include <components/nif/niffile.hpp>
#include <libs/openengine/ogre/fader.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "physicssystem.hpp"
#include "player.hpp"
#include "localscripts.hpp"
#include "esmstore.hpp"
#include "class.hpp"
#include "cellfunctors.hpp"
Namespaces | |
namespace | anonymous_namespace{scene.cpp} |
FIXME. | |
namespace | MWWorld |
World data. | |
Functions | |
template<typename T > | |
void | anonymous_namespace{scene.cpp}::insertCellRefList (MWRender::RenderingManager &rendering, T &cellRefList, MWWorld::CellStore &cell, MWWorld::PhysicsSystem &physics, bool rescale, Loading::Listener *loadingListener) |