#include <loadbody.hpp>
List of all members.
Classes |
struct | BYDTstruct |
Public Types |
enum | MeshPart {
MP_Head = 0,
MP_Hair = 1,
MP_Neck = 2,
MP_Chest = 3,
MP_Groin = 4,
MP_Hand = 5,
MP_Wrist = 6,
MP_Forearm = 7,
MP_Upperarm = 8,
MP_Foot = 9,
MP_Ankle = 10,
MP_Knee = 11,
MP_Upperleg = 12,
MP_Clavicle = 13,
MP_Tail = 14,
MP_Count = 15
} |
enum | Flags { BPF_Female = 1,
BPF_NotPlayable = 2
} |
enum | MeshType { MT_Skin = 0,
MT_Clothing = 1,
MT_Armor = 2
} |
Public Member Functions |
void | load (ESMReader &esm) |
void | save (ESMWriter &esm) const |
Public Attributes |
BYDTstruct | mData |
std::string | mId |
std::string | mModel |
std::string | mRace |
Static Public Attributes |
static unsigned int | sRecordId = REC_BODY |
Member Enumeration Documentation
- Enumerator:
BPF_Female |
|
BPF_NotPlayable |
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- Enumerator:
MP_Head |
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MP_Hair |
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MP_Neck |
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MP_Chest |
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MP_Groin |
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MP_Hand |
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MP_Wrist |
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MP_Forearm |
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MP_Upperarm |
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MP_Foot |
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MP_Ankle |
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MP_Knee |
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MP_Upperleg |
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MP_Clavicle |
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MP_Tail |
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MP_Count |
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- Enumerator:
MT_Skin |
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MT_Clothing |
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MT_Armor |
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Member Function Documentation
Member Data Documentation
The documentation for this struct was generated from the following files: