OpenMW
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Defines the actual weather that results from weather setting (see below), time of day and weather transition. More...
#include <weather.hpp>
Public Attributes | |
Ogre::String | mCloudTexture |
Ogre::String | mNextCloudTexture |
float | mCloudBlendFactor |
Ogre::ColourValue | mFogColor |
Ogre::ColourValue | mAmbientColor |
Ogre::ColourValue | mSkyColor |
Ogre::ColourValue | mSunColor |
Ogre::ColourValue | mSunDiscColor |
float | mFogDepth |
float | mWindSpeed |
float | mCloudSpeed |
float | mCloudOpacity |
float | mGlareView |
bool | mNight |
float | mNightFade |
Ogre::String | mAmbientLoopSoundID |
Defines the actual weather that results from weather setting (see below), time of day and weather transition.
Ogre::ColourValue MWWorld::WeatherResult::mAmbientColor |
Ogre::String MWWorld::WeatherResult::mAmbientLoopSoundID |
Ogre::String MWWorld::WeatherResult::mCloudTexture |
Ogre::ColourValue MWWorld::WeatherResult::mFogColor |
Ogre::String MWWorld::WeatherResult::mNextCloudTexture |
Ogre::ColourValue MWWorld::WeatherResult::mSkyColor |
Ogre::ColourValue MWWorld::WeatherResult::mSunColor |
Ogre::ColourValue MWWorld::WeatherResult::mSunDiscColor |