OpenMW
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00001 #ifndef MWRENDER_TERRAINSTORAGE_H 00002 #define MWRENDER_TERRAINSTORAGE_H 00003 00004 #include <components/terrain/storage.hpp> 00005 00006 namespace MWRender 00007 { 00008 00009 class TerrainStorage : public Terrain::Storage 00010 { 00011 private: 00012 virtual ESM::Land* getLand (int cellX, int cellY); 00013 virtual const ESM::LandTexture* getLandTexture(int index, short plugin); 00014 public: 00015 virtual Ogre::AxisAlignedBox getBounds(); 00017 }; 00018 00019 } 00020 00021 00022 #endif