OpenMW
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#include <OgreController.h>
#include <OgreVector3.h>
#include <components/nifogre/ogrenifloader.hpp>
#include "../mwworld/ptr.hpp"
Go to the source code of this file.
Classes | |
class | MWRender::Animation |
class | MWRender::Animation::AnimationValue |
class | MWRender::Animation::EffectAnimationValue |
class | MWRender::Animation::NullAnimationValue |
struct | MWRender::Animation::AnimSource |
struct | MWRender::Animation::AnimState |
struct | MWRender::Animation::EffectParams |
class | MWRender::ObjectAnimation |
Namespaces | |
namespace | MWRender |
Rendering via Ogre. |