OpenMW
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#include "camera.hpp"
#include <OgreSceneNode.h>
#include <OgreCamera.h>
#include <OgreSceneManager.h>
#include <OgreTagPoint.h>
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwworld/refdata.hpp"
#include "npcanimation.hpp"
Namespaces | |
namespace | MWRender |
Rendering via Ogre. |