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OpenMW
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| AiActivate(const std::string &objectId) | MWMechanics::AiActivate | |
| clone() const | MWMechanics::AiActivate | [virtual] |
| execute(const MWWorld::Ptr &actor, float duration) | MWMechanics::AiActivate | [virtual] |
| getPriority() const | MWMechanics::AiPackage | [inline, virtual] |
| getTypeId() const | MWMechanics::AiActivate | [virtual] |
| mObjectId | MWMechanics::AiActivate | [private] |
| ~AiPackage() | MWMechanics::AiPackage | [virtual] |
1.7.6.1