OpenMW
MWSound::SoundManager Member List
This is the complete list of members for MWSound::SoundManager, including all inherited members.
fadeOutSound3D(const MWWorld::Ptr &reference, const std::string &soundId, float duration)MWSound::SoundManager [virtual]
getDecoder()MWSound::SoundManager [protected]
getSoundPlaying(const MWWorld::Ptr &reference, const std::string &soundId) const MWSound::SoundManager [virtual]
isMusicPlaying()MWSound::SoundManager [virtual]
isPlaying(const MWWorld::Ptr &ptr, const std::string &id) const MWSound::SoundManager [private]
lookup(const std::string &soundId, float &volume, float &min, float &max)MWSound::SoundManager [private]
mActiveSoundsMWSound::SoundManager [private]
mCurrentPlaylistMWSound::SoundManager [private]
mFootstepsVolumeMWSound::SoundManager [private]
mListenerDirMWSound::SoundManager [private]
mListenerPosMWSound::SoundManager [private]
mListenerUpMWSound::SoundManager [private]
mMasterVolumeMWSound::SoundManager [private]
mMusicMWSound::SoundManager [private]
mMusicVolumeMWSound::SoundManager [private]
mOutputMWSound::SoundManager [private]
mPausedSoundTypesMWSound::SoundManager [private]
mResourceMgrMWSound::SoundManager [private]
mSFXVolumeMWSound::SoundManager [private]
mUnderwaterSoundMWSound::SoundManager [private]
mVoiceVolumeMWSound::SoundManager [private]
OpenAL_Output classMWSound::SoundManager [friend]
operator=(const SoundManager &rhs)MWSound::SoundManager [private]
pauseSounds(int types=Play_TypeMask)MWSound::SoundManager [virtual]
Play_Loop enum valueMWBase::SoundManager
Play_LoopNoEnv enum valueMWBase::SoundManager
Play_NoEnv enum valueMWBase::SoundManager
Play_Normal enum valueMWBase::SoundManager
Play_NoTrack enum valueMWBase::SoundManager
Play_TypeFoot enum valueMWBase::SoundManager
Play_TypeMask enum valueMWBase::SoundManager
Play_TypeMovie enum valueMWBase::SoundManager
Play_TypeMusic enum valueMWBase::SoundManager
Play_TypeSfx enum valueMWBase::SoundManager
Play_TypeVoice enum valueMWBase::SoundManager
PlayMode enum nameMWBase::SoundManager
playPlaylist(const std::string &playlist)MWSound::SoundManager [virtual]
playSound(const std::string &soundId, float volume, float pitch, PlayType type=Play_TypeSfx, PlayMode mode=Play_Normal, float offset=0)MWSound::SoundManager [virtual]
playSound3D(const MWWorld::Ptr &reference, const std::string &soundId, float volume, float pitch, PlayType type=Play_TypeSfx, PlayMode mode=Play_Normal, float offset=0)MWSound::SoundManager [virtual]
playTrack(const DecoderPtr &decoder, PlayType type)MWSound::SoundManager [virtual]
PlayType enum nameMWBase::SoundManager
processChangedSettings(const Settings::CategorySettingVector &settings)MWSound::SoundManager [virtual]
PtrIDPair typedefMWSound::SoundManager [private]
resumeSounds(int types=Play_TypeMask)MWSound::SoundManager [virtual]
say(const MWWorld::Ptr &reference, const std::string &filename)MWSound::SoundManager [virtual]
say(const std::string &filename)MWSound::SoundManager [virtual]
sayDone(const MWWorld::Ptr &reference=MWWorld::Ptr()) const MWSound::SoundManager [virtual]
setListenerPosDir(const Ogre::Vector3 &pos, const Ogre::Vector3 &dir, const Ogre::Vector3 &up)MWSound::SoundManager [virtual]
SoundManager(const SoundManager &rhs)MWSound::SoundManager [private]
SoundManager(bool useSound)MWSound::SoundManager
MWBase::SoundManager::SoundManager()MWBase::SoundManager [inline]
SoundMap typedefMWSound::SoundManager [private]
startRandomTitle()MWSound::SoundManager [virtual]
stopMusic()MWSound::SoundManager [virtual]
stopSay(const MWWorld::Ptr &reference=MWWorld::Ptr())MWSound::SoundManager [virtual]
stopSound(const MWWorld::CellStore *cell)MWSound::SoundManager [virtual]
stopSound(const std::string &soundId)MWSound::SoundManager [virtual]
stopSound3D(const MWWorld::Ptr &reference, const std::string &soundId)MWSound::SoundManager [virtual]
stopSound3D(const MWWorld::Ptr &reference)MWSound::SoundManager [virtual]
streamMusic(const std::string &filename)MWSound::SoundManager [virtual]
streamMusicFull(const std::string &filename)MWSound::SoundManager [private]
update(float duration)MWSound::SoundManager [virtual]
updateRegionSound(float duration)MWSound::SoundManager [private]
updateSounds(float duration)MWSound::SoundManager [private]
volumeFromType(PlayType type) const MWSound::SoundManager [private]
~SoundManager()MWSound::SoundManager [virtual]