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OpenMW
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#include "inputmanagerimp.hpp"#include <OgreRoot.h>#include <OgreRenderWindow.h>#include <boost/lexical_cast.hpp>#include <MyGUI_InputManager.h>#include <MyGUI_RenderManager.h>#include <MyGUI_Widget.h>#include <MyGUI_Button.h>#include <openengine/ogre/renderer.hpp>#include "../engine.hpp"#include "../mwworld/player.hpp"#include "../mwworld/class.hpp"#include "../mwbase/world.hpp"#include "../mwbase/windowmanager.hpp"#include "../mwbase/soundmanager.hpp"#include "../mwgui/bookwindow.hpp"#include "../mwmechanics/creaturestats.hpp"Namespaces | |
| namespace | anonymous_namespace{inputmanagerimp.cpp} |
| namespace | MWInput |
User input and character controls. | |
Functions | |
| std::vector< unsigned long > | anonymous_namespace{inputmanagerimp.cpp}::utf8ToUnicode (const std::string &utf8) |
1.7.6.1