OpenMW
Public Member Functions | Protected Attributes
BtOgre::StaticMeshToShapeConverter Class Reference

#include <BtOgreGP.h>

List of all members.

Public Member Functions

 StaticMeshToShapeConverter (Ogre::Renderable *rend, const Ogre::Matrix4 &transform=Ogre::Matrix4::IDENTITY)
 StaticMeshToShapeConverter (Ogre::Entity *entity, const Ogre::Matrix4 &transform=Ogre::Matrix4::IDENTITY)
 StaticMeshToShapeConverter ()
 ~StaticMeshToShapeConverter ()
void addEntity (Ogre::Entity *entity, const Ogre::Matrix4 &transform=Ogre::Matrix4::IDENTITY)
void addMesh (const Ogre::MeshPtr &mesh, const Ogre::Matrix4 &transform=Ogre::Matrix4::IDENTITY)

Protected Attributes

Ogre::Entity * mEntity
Ogre::SceneNode * mNode

Constructor & Destructor Documentation

BtOgre::StaticMeshToShapeConverter::StaticMeshToShapeConverter ( Ogre::Renderable *  rend,
const Ogre::Matrix4 &  transform = Ogre::Matrix4::IDENTITY 
)
BtOgre::StaticMeshToShapeConverter::StaticMeshToShapeConverter ( Ogre::Entity *  entity,
const Ogre::Matrix4 &  transform = Ogre::Matrix4::IDENTITY 
)

Member Function Documentation

void BtOgre::StaticMeshToShapeConverter::addEntity ( Ogre::Entity *  entity,
const Ogre::Matrix4 &  transform = Ogre::Matrix4::IDENTITY 
)
void BtOgre::StaticMeshToShapeConverter::addMesh ( const Ogre::MeshPtr &  mesh,
const Ogre::Matrix4 &  transform = Ogre::Matrix4::IDENTITY 
)

Member Data Documentation

Ogre::SceneNode* BtOgre::StaticMeshToShapeConverter::mNode [protected]

The documentation for this class was generated from the following files: