OpenMW
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#include <BtOgreGP.h>
Public Member Functions | |
StaticMeshToShapeConverter (Ogre::Renderable *rend, const Ogre::Matrix4 &transform=Ogre::Matrix4::IDENTITY) | |
StaticMeshToShapeConverter (Ogre::Entity *entity, const Ogre::Matrix4 &transform=Ogre::Matrix4::IDENTITY) | |
StaticMeshToShapeConverter () | |
~StaticMeshToShapeConverter () | |
void | addEntity (Ogre::Entity *entity, const Ogre::Matrix4 &transform=Ogre::Matrix4::IDENTITY) |
void | addMesh (const Ogre::MeshPtr &mesh, const Ogre::Matrix4 &transform=Ogre::Matrix4::IDENTITY) |
Protected Attributes | |
Ogre::Entity * | mEntity |
Ogre::SceneNode * | mNode |
BtOgre::StaticMeshToShapeConverter::StaticMeshToShapeConverter | ( | Ogre::Renderable * | rend, |
const Ogre::Matrix4 & | transform = Ogre::Matrix4::IDENTITY |
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BtOgre::StaticMeshToShapeConverter::StaticMeshToShapeConverter | ( | Ogre::Entity * | entity, |
const Ogre::Matrix4 & | transform = Ogre::Matrix4::IDENTITY |
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void BtOgre::StaticMeshToShapeConverter::addEntity | ( | Ogre::Entity * | entity, |
const Ogre::Matrix4 & | transform = Ogre::Matrix4::IDENTITY |
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void BtOgre::StaticMeshToShapeConverter::addMesh | ( | const Ogre::MeshPtr & | mesh, |
const Ogre::Matrix4 & | transform = Ogre::Matrix4::IDENTITY |
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Ogre::Entity* BtOgre::StaticMeshToShapeConverter::mEntity [protected] |
Ogre::SceneNode* BtOgre::StaticMeshToShapeConverter::mNode [protected] |