OpenMW
Public Member Functions | Private Attributes
MWGui::SaveGameDialog Class Reference

#include <savegamedialog.hpp>

List of all members.

Public Member Functions

 SaveGameDialog ()
virtual void open ()
void setLoadOrSave (bool load)
void onCancelButtonClicked (MyGUI::Widget *sender)
void onOkButtonClicked (MyGUI::Widget *sender)

Private Attributes

MyGUI::ImageBox * mScreenshot
MyGUI::ComboBox * mCharacterSelection
MyGUI::EditBox * mInfoText
MyGUI::Button * mOkButton
MyGUI::Button * mCancelButton
MyGUI::ListBox * mSaveList
MyGUI::EditBox * mSaveNameEdit
MyGUI::Widget * mSpacer

Constructor & Destructor Documentation


Member Function Documentation

void MWGui::SaveGameDialog::onCancelButtonClicked ( MyGUI::Widget *  sender)
void MWGui::SaveGameDialog::onOkButtonClicked ( MyGUI::Widget *  sender)
void MWGui::SaveGameDialog::open ( ) [virtual]

Reimplemented from MWGui::WindowModal.


Member Data Documentation

MyGUI::Button* MWGui::SaveGameDialog::mCancelButton [private]
MyGUI::ComboBox* MWGui::SaveGameDialog::mCharacterSelection [private]
MyGUI::EditBox* MWGui::SaveGameDialog::mInfoText [private]
MyGUI::Button* MWGui::SaveGameDialog::mOkButton [private]
MyGUI::ListBox* MWGui::SaveGameDialog::mSaveList [private]
MyGUI::EditBox* MWGui::SaveGameDialog::mSaveNameEdit [private]
MyGUI::ImageBox* MWGui::SaveGameDialog::mScreenshot [private]
MyGUI::Widget* MWGui::SaveGameDialog::mSpacer [private]

The documentation for this class was generated from the following files: