OpenMW
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#include <esmstore.hpp>
typedef std::map<int, StoreBase *>::const_iterator MWWorld::ESMStore::iterator |
MWWorld::ESMStore::ESMStore | ( | ) | [inline] |
iterator MWWorld::ESMStore::begin | ( | ) | const [inline] |
void MWWorld::ESMStore::clearDynamic | ( | ) | [inline] |
iterator MWWorld::ESMStore::end | ( | ) | const [inline] |
int MWWorld::ESMStore::find | ( | const std::string & | id | ) | const [inline] |
const Store<T>& MWWorld::ESMStore::get | ( | ) | const [inline] |
const T* MWWorld::ESMStore::insert | ( | const T & | x | ) | [inline] |
const T* MWWorld::ESMStore::insertStatic | ( | const T & | x | ) | [inline] |
void MWWorld::ESMStore::load | ( | ESM::ESMReader & | esm, |
Loading::Listener * | listener | ||
) |
void MWWorld::ESMStore::movePlayerRecord | ( | ) | [inline] |
void MWWorld::ESMStore::setUp | ( | ) |
Store<ESM::Activator> MWWorld::ESMStore::mActivators [private] |
Store<ESM::Apparatus> MWWorld::ESMStore::mAppas [private] |
Store<ESM::Armor> MWWorld::ESMStore::mArmors [private] |
Store<ESM::Attribute> MWWorld::ESMStore::mAttributes [private] |
Store<ESM::BirthSign> MWWorld::ESMStore::mBirthSigns [private] |
Store<ESM::BodyPart> MWWorld::ESMStore::mBodyParts [private] |
Store<ESM::Book> MWWorld::ESMStore::mBooks [private] |
Store<ESM::Cell> MWWorld::ESMStore::mCells [private] |
Store<ESM::Class> MWWorld::ESMStore::mClasses [private] |
Store<ESM::Clothing> MWWorld::ESMStore::mClothes [private] |
Store<ESM::Container> MWWorld::ESMStore::mContainers [private] |
Store<ESM::LoadCNTC> MWWorld::ESMStore::mContChange [private] |
Store<ESM::LoadCREC> MWWorld::ESMStore::mCreaChange [private] |
Store<ESM::Creature> MWWorld::ESMStore::mCreatures [private] |
Store<ESM::Dialogue> MWWorld::ESMStore::mDialogs [private] |
Store<ESM::Door> MWWorld::ESMStore::mDoors [private] |
unsigned int MWWorld::ESMStore::mDynamicCount [private] |
Store<ESM::Enchantment> MWWorld::ESMStore::mEnchants [private] |
Store<ESM::Faction> MWWorld::ESMStore::mFactions [private] |
Store<ESM::Global> MWWorld::ESMStore::mGlobals [private] |
std::map<std::string, int> MWWorld::ESMStore::mIds [private] |
Store<ESM::Ingredient> MWWorld::ESMStore::mIngreds [private] |
Store<ESM::ItemLevList> MWWorld::ESMStore::mItemLists [private] |
Store<ESM::Land> MWWorld::ESMStore::mLands [private] |
Store<ESM::Light> MWWorld::ESMStore::mLights [private] |
Store<ESM::Lockpick> MWWorld::ESMStore::mLockpicks [private] |
Store<ESM::Miscellaneous> MWWorld::ESMStore::mMiscItems [private] |
Store<ESM::LoadNPCC> MWWorld::ESMStore::mNpcChange [private] |
Store<ESM::NPC> MWWorld::ESMStore::mNpcs [private] |
Store<ESM::Pathgrid> MWWorld::ESMStore::mPathgrids [private] |
ESM::NPC MWWorld::ESMStore::mPlayerTemplate [private] |
Store<ESM::Potion> MWWorld::ESMStore::mPotions [private] |
Store<ESM::Probe> MWWorld::ESMStore::mProbes [private] |
Store<ESM::Race> MWWorld::ESMStore::mRaces [private] |
Store<ESM::Region> MWWorld::ESMStore::mRegions [private] |
Store<ESM::Repair> MWWorld::ESMStore::mRepairs [private] |
Store<ESM::Script> MWWorld::ESMStore::mScripts [private] |
Store<ESM::Skill> MWWorld::ESMStore::mSkills [private] |
Store<ESM::Sound> MWWorld::ESMStore::mSounds [private] |
Store<ESM::Spell> MWWorld::ESMStore::mSpells [private] |
Store<ESM::Static> MWWorld::ESMStore::mStatics [private] |
std::map<int, StoreBase *> MWWorld::ESMStore::mStores [private] |
Store<ESM::Weapon> MWWorld::ESMStore::mWeapons [private] |