OpenMW
|
#include "actors.hpp"
#include <OgreSceneNode.h>
#include <OgreSceneManager.h>
#include "../mwworld/ptr.hpp"
#include "../mwworld/class.hpp"
#include "../mwrender/renderingmanager.hpp"
#include "animation.hpp"
#include "activatoranimation.hpp"
#include "creatureanimation.hpp"
#include "npcanimation.hpp"
#include "renderconst.hpp"
Namespaces | |
namespace | MWRender |
Rendering via Ogre. |